← All classes

class · #1 · 1st profession

Warrior

Human · Fighter

Progression

Promoted fromHuman Fighter
Promotes into

Skills (104)

Lvl 20

  • Boost HP Lv 13,700 SP

    Increases maximum HP.

  • Heavy Armor Mastery Lv 11,900 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 21,900 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 11,900 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 21,900 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 13,700 SP

    Increases P. Atk. when using a Polearm.

  • Power Smash Lv 11,200 SP22 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 90. Over-hit possible.

  • Power Smash Lv 21,200 SP22 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 97. Over-hit possible.

  • Power Smash Lv 31,200 SP22 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 105. Over-hit possible.

  • Stun Attack Lv 11,200 SP20 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.

  • Stun Attack Lv 21,200 SP21 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.

  • Stun Attack Lv 31,200 SP21 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.

  • Sword Blunt Mastery Lv 13,700 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Vicious Stance Lv 13,700 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • War Cry Lv 13,700 SP10 MP

    Momentarily increases P. Atk. Effect 1.

  • Wild Sweep Lv 11,200 SP22 MP

    Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible.

  • Wild Sweep Lv 21,200 SP22 MP

    Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible.

  • Wild Sweep Lv 31,200 SP22 MP

    Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible.

Lvl 24

  • Accuracy Lv 16,400 SP1 MP

    Increases one's Accuracy. Continuously consumes MP.

  • Fast HP Recovery Lv 16,400 SP

    Increases HP regeneration.

  • Heavy Armor Mastery Lv 33,200 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 43,200 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 33,200 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 43,200 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 26,400 SP

    Increases P. Atk. when using a Polearm.

  • Power Smash Lv 42,100 SP23 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 123. Over-hit possible.

  • Power Smash Lv 52,100 SP24 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 132. Over-hit possible.

  • Power Smash Lv 62,100 SP25 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 143. Over-hit possible.

  • Stun Attack Lv 42,100 SP22 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.

  • Stun Attack Lv 52,100 SP23 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.

  • Stun Attack Lv 62,100 SP23 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.

  • Sword Blunt Mastery Lv 26,400 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Vicious Stance Lv 26,400 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Vital Force Lv 16,400 SP

    Allows quick recovery while one is sitting.

  • Wild Sweep Lv 42,100 SP23 MP

    Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible.

  • Wild Sweep Lv 52,100 SP24 MP

    Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible.

  • Wild Sweep Lv 62,100 SP25 MP

    Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible.

Lvl 28

  • Battle Roar Lv 112,000 SP13 MP

    Temporarily increases maximum HP and restores HP. Effect 1.

  • Boost HP Lv 212,000 SP

    Increases maximum HP.

  • Heavy Armor Mastery Lv 54,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 64,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 74,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 54,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 64,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 74,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 36,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 46,000 SP

    Increases P. Atk. when using a Polearm.

  • Power Smash Lv 74,000 SP27 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 165. Over-hit possible.

  • Power Smash Lv 84,000 SP29 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 177. Over-hit possible.

  • Power Smash Lv 94,000 SP30 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 191. Over-hit possible.

  • Stun Attack Lv 74,000 SP25 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.

  • Stun Attack Lv 84,000 SP26 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.

  • Stun Attack Lv 94,000 SP27 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.

  • Sword Blunt Mastery Lv 36,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 46,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Vicious Stance Lv 312,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweep Lv 74,000 SP27 MP

    Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible.

  • Wild Sweep Lv 84,000 SP29 MP

    Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible.

  • Wild Sweep Lv 94,000 SP30 MP

    Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible.

Lvl 32

  • Detect Insect Weakness Lv 118,000 SP14 MP

    Temporarily increases P. Atk. against insects.

  • Fast HP Recovery Lv 218,000 SP

    Increases HP regeneration.

  • Heavy Armor Mastery Lv 86,100 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 96,100 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 106,100 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 86,100 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 96,100 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 106,100 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 59,100 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 69,100 SP

    Increases P. Atk. when using a Polearm.

  • Power Smash Lv 106,100 SP31 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 219. Over-hit possible.

  • Power Smash Lv 116,100 SP31 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 235. Over-hit possible.

  • Power Smash Lv 126,100 SP33 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 251. Over-hit possible.

  • Stun Attack Lv 106,100 SP29 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.

  • Stun Attack Lv 116,100 SP29 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.

  • Stun Attack Lv 126,100 SP30 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.

  • Sword Blunt Mastery Lv 59,100 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 69,100 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Vicious Stance Lv 418,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Vital Force Lv 218,000 SP

    Allows quick recovery while one is sitting.

  • Wild Sweep Lv 106,100 SP31 MP

    Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible.

  • Wild Sweep Lv 116,100 SP31 MP

    Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible.

  • Wild Sweep Lv 126,100 SP33 MP

    Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible.

Lvl 36

  • Boost HP Lv 331,000 SP

    Increases maximum HP.

  • Heavy Armor Mastery Lv 1110,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1210,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1310,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 1110,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1210,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1310,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Lionheart Lv 131,000 SP16 MP

    Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 1.

  • Polearm Mastery Lv 716,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 816,000 SP

    Increases P. Atk. when using a Polearm.

  • Power Smash Lv 1310,000 SP35 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 287. Over-hit possible.

  • Power Smash Lv 1410,000 SP36 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 306. Over-hit possible.

  • Power Smash Lv 1510,000 SP37 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power 326. Over-hit possible.

  • Stun Attack Lv 1310,000 SP32 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96.

  • Stun Attack Lv 1410,000 SP33 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102.

  • Stun Attack Lv 1510,000 SP34 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109.

  • Sword Blunt Mastery Lv 716,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 816,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Vicious Stance Lv 531,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Wild Sweep Lv 1310,000 SP35 MP

    Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible.

  • Wild Sweep Lv 1410,000 SP36 MP

    Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible.

  • Wild Sweep Lv 1510,000 SP37 MP

    Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible.

Available Hennas

24 symbols available for this class.

STR · CON · DEX · INT · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

View available hennas →