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class · #15 · 1st profession

Cleric

Human · Priest

Progression

Promoted fromHuman Mystic
Promotes into

Skills (120)

Lvl 20

  • Acumen Lv 13,300 SP16 MPSpellbook: Acumen

    Temporarily increases Casting Spd. Effect 1.

  • Anti Magic Lv 51,600 SP

    Increases M. Def.

  • Anti Magic Lv 61,600 SP

    Increases M. Def.

  • Battle Heal Lv 41,100 SP28 MPSpellbook: Battle Heal

    Quickly recovers HP. Power 121.

  • Battle Heal Lv 51,100 SP32 MP

    Quickly recovers HP. Power 135.

  • Battle Heal Lv 61,100 SP35 MP

    Quickly recovers HP. Power 151.

  • Boost Mana Lv 13,300 SP

    Increases maximum MP.

  • Concentration Lv 13,300 SP16 MPSpellbook: Concentration

    Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.

  • Disrupt Undead Lv 11,600 SP14 MPSpellbook: Disrupt Undead

    Does damage to undead monsters. Power 19.

  • Disrupt Undead Lv 21,600 SP16 MP

    Does damage to undead monsters. Power 21.

  • Group Heal Lv 41,100 SP38 MPSpellbook: Group Heal

    Recovers party member's HP. Power 97.

  • Group Heal Lv 51,100 SP42 MP

    Recovers party member's HP. Power 108.

  • Group Heal Lv 61,100 SP47 MP

    Recovers party member's HP. Power 121.

  • Heal Lv 71,100 SP19 MPSpellbook: Heal

    Recovers HP. Power 121.

  • Heal Lv 81,100 SP21 MP

    Recovers HP. Power 135.

  • Heal Lv 91,100 SP24 MP

    Recovers HP. Power 151.

  • Kiss of Eva Lv 13,300 SP20 MPSpellbook: Kiss of Eva

    Temporarily increases lung capacity. Effect 1.

  • Light Armor Mastery Lv 11,600 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 21,600 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Might Lv 23,300 SP16 MPSpellbook: Might

    Temporarily increases P. Atk. Effect 2.

  • Quick Recovery Lv 13,300 SP

    Time between magic reuse shortens.

  • Resurrection Lv 13,300 SP47 MPSpellbook: Resurrection

    Resurrects a corpse.

  • Robe Mastery Lv 11,600 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 21,600 SP

    Increases P. Def. when wearing a robe.

  • Weapon Mastery Lv 33,300 SP

    Increases P. Atk. and M. Atk.

  • Wind Walk Lv 13,300 SP16 MPSpellbook: Wind Walk

    Temporarily increases Speed. Effect 1.

Lvl 25

  • Anti Magic Lv 73,400 SP

    Increases M. Def.

  • Anti Magic Lv 83,400 SP

    Increases M. Def.

  • Battle Heal Lv 72,300 SP39 MP

    Quickly recovers HP. Power 176.

  • Battle Heal Lv 82,300 SP41 MP

    Quickly recovers HP. Power 185.

  • Battle Heal Lv 92,300 SP43 MP

    Quickly recovers HP. Power 195.

  • Disrupt Undead Lv 33,400 SP17 MP

    Does damage to undead monsters. Power 24.

  • Disrupt Undead Lv 43,400 SP18 MP

    Does damage to undead monsters. Power 25.

  • Dryad Root Lv 12,300 SP17 MPSpellbook: Dryad Root

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 22,300 SP17 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 32,300 SP18 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Fast Mana Recovery Lv 16,900 SP

    Increases MP regeneration.

  • Fast Spell Casting Lv 16,900 SP

    Spell casting speed increases.

  • Focus Lv 16,900 SP18 MPSpellbook: Focus

    Temporarily increases critical attack rate. Effect 1.

  • Group Heal Lv 72,300 SP52 MP

    Recovers party member's HP. Power 141.

  • Group Heal Lv 82,300 SP55 MP

    Recovers party member's HP. Power 148.

  • Group Heal Lv 92,300 SP57 MP

    Recovers party member's HP. Power 156.

  • Heal Lv 102,300 SP26 MP

    Recovers HP. Power 176.

  • Heal Lv 112,300 SP28 MP

    Recovers HP. Power 185.

  • Heal Lv 122,300 SP29 MP

    Recovers HP. Power 195.

  • Holy Weapon Lv 16,900 SP23 MPSpellbook: Holy Weapon

    A temporary holy enhancement of a physical attack. Can be used on one's party members.

  • Light Armor Mastery Lv 33,400 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 43,400 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Mental Shield Lv 16,900 SP18 MPSpellbook: Mental Shield

    Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 1.

  • Robe Mastery Lv 33,400 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 43,400 SP

    Increases P. Def. when wearing a robe.

  • Shield Lv 26,900 SP18 MPSpellbook: Shield

    Temporarily increases P. Def. Effect 2.

  • Sleep Lv 12,300 SP17 MPSpellbook: Sleep

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 22,300 SP17 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 32,300 SP18 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Weapon Mastery Lv 43,400 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 53,400 SP

    Increases P. Atk. and M. Atk.

Lvl 30

  • Anti Magic Lv 96,600 SP

    Increases M. Def.

  • Anti Magic Lv 106,600 SP

    Increases M. Def.

  • Battle Heal Lv 104,400 SP49 MP

    Quickly recovers HP. Power 224.

  • Battle Heal Lv 114,400 SP52 MP

    Quickly recovers HP. Power 234.

  • Battle Heal Lv 124,400 SP53 MP

    Quickly recovers HP. Power 245.

  • Boost Mana Lv 213,000 SP

    Increases maximum MP.

  • Concentration Lv 213,000 SP21 MP

    Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 2.

  • Disrupt Undead Lv 56,600 SP20 MP

    Does damage to undead monsters. Power 28.

  • Disrupt Undead Lv 66,600 SP21 MP

    Does damage to undead monsters. Power 30.

  • Dryad Root Lv 44,400 SP20 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 54,400 SP21 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 64,400 SP21 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Group Heal Lv 104,400 SP66 MP

    Recovers party member's HP. Power 179.

  • Group Heal Lv 114,400 SP69 MP

    Recovers party member's HP. Power 188.

  • Group Heal Lv 124,400 SP70 MP

    Recovers party member's HP. Power 196.

  • Heal Lv 134,400 SP33 MP

    Recovers HP. Power 224.

  • Heal Lv 144,400 SP35 MP

    Recovers HP. Power 234.

  • Heal Lv 154,400 SP35 MP

    Recovers HP. Power 245.

  • Light Armor Mastery Lv 56,600 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 66,600 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Quick Recovery Lv 213,000 SP

    Time between magic reuse shortens.

  • Resist Fire Lv 113,000 SP21 MPSpellbook: Resist Fire

    Temporarily increases resistance to attacks by fire. Effect 1.

  • Resurrection Lv 213,000 SP70 MP

    Resurrects a corpse. In addition, restores about 20% of Exp.

  • Robe Mastery Lv 56,600 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 66,600 SP

    Increases P. Def. when wearing a robe.

  • Sleep Lv 44,400 SP20 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 54,400 SP21 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 64,400 SP21 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Weapon Mastery Lv 66,600 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 76,600 SP

    Increases P. Atk. and M. Atk.

  • Wind Walk Lv 213,000 SP21 MP

    Temporarily increases Speed. Effect 2.

Lvl 35

  • Acumen Lv 221,000 SP24 MP

    Temporarily increases Casting Spd. Effect 2.

  • Anti Magic Lv 1111,000 SP

    Increases M. Def.

  • Anti Magic Lv 1211,000 SP

    Increases M. Def.

  • Battle Heal Lv 137,300 SP57 MP

    Quickly recovers HP. Power 278.

  • Battle Heal Lv 147,300 SP59 MP

    Quickly recovers HP. Power 289.

  • Battle Heal Lv 157,300 SP62 MP

    Quickly recovers HP. Power 301.

  • Berserker Spirit Lv 121,000 SP24 MPSpellbook: Berserker Spirit

    Temporarily reduces P. Def., M. Def. and Evasion while increasing P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed. Can be used on one's party members. Effect 1.

  • Cure Poison Lv 221,000 SP24 MPSpellbook: Cure Poison

    Cures poisoning up to Effect 7.

  • Disrupt Undead Lv 711,000 SP23 MP

    Does damage to undead monsters. Power 33.

  • Disrupt Undead Lv 811,000 SP24 MP

    Does damage to undead monsters. Power 36.

  • Dryad Root Lv 77,300 SP23 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 87,300 SP24 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 97,300 SP24 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Fast HP Recovery Lv 121,000 SP

    Increases HP regeneration.

  • Fast Mana Recovery Lv 221,000 SP

    Increases MP regeneration.

  • Group Heal Lv 137,300 SP76 MP

    Recovers party member's HP. Power 222.

  • Group Heal Lv 147,300 SP79 MP

    Recovers party member's HP. Power 231.

  • Group Heal Lv 157,300 SP82 MP

    Recovers party member's HP. Power 241.

  • Heal Lv 167,300 SP38 MP

    Recovers HP. Power 278.

  • Heal Lv 177,300 SP40 MP

    Recovers HP. Power 289.

  • Heal Lv 187,300 SP41 MP

    Recovers HP. Power 301.

  • Light Armor Mastery Lv 711,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 811,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Peace Lv 121,000 SP24 MPSpellbook: Peace

    Puts target's mind at peace. Desire to attack is decreased.

  • Regeneration Lv 121,000 SP24 MPSpellbook: Regeneration

    Temporarily increases HP recovery. Effect 1.

  • Robe Mastery Lv 711,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 811,000 SP

    Increases P. Def. when wearing a robe.

  • Sleep Lv 77,300 SP23 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 87,300 SP24 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 97,300 SP24 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Weapon Mastery Lv 811,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 911,000 SP

    Increases P. Atk. and M. Atk.

Available Hennas

24 symbols available for this class.

STR · CON · DEX · MEN · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

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