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class · #29 · 1st profession

Elven Oracle

Elf · Priest

Progression

Promoted fromElven Mystic
Promotes into

Skills (125)

Lvl 20

  • Anti Magic Lv 51,600 SP

    Increases M. Def.

  • Anti Magic Lv 61,600 SP

    Increases M. Def.

  • Battle Heal Lv 41,100 SP28 MPSpellbook: Battle Heal

    Quickly recovers HP. Power 121.

  • Battle Heal Lv 51,100 SP32 MP

    Quickly recovers HP. Power 135.

  • Battle Heal Lv 61,100 SP35 MP

    Quickly recovers HP. Power 151.

  • Boost Mana Lv 13,300 SP

    Increases maximum MP.

  • Concentration Lv 13,300 SP16 MPSpellbook: Concentration

    Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.

  • Disrupt Undead Lv 11,600 SP14 MPSpellbook: Disrupt Undead

    Does damage to undead monsters. Power 19.

  • Disrupt Undead Lv 21,600 SP16 MP

    Does damage to undead monsters. Power 21.

  • Group Heal Lv 41,100 SP38 MPSpellbook: Group Heal

    Recovers party member's HP. Power 97.

  • Group Heal Lv 51,100 SP42 MP

    Recovers party member's HP. Power 108.

  • Group Heal Lv 61,100 SP47 MP

    Recovers party member's HP. Power 121.

  • Heal Lv 71,100 SP19 MPSpellbook: Heal

    Recovers HP. Power 121.

  • Heal Lv 81,100 SP21 MP

    Recovers HP. Power 135.

  • Heal Lv 91,100 SP24 MP

    Recovers HP. Power 151.

  • Kiss of Eva Lv 13,300 SP20 MPSpellbook: Kiss of Eva

    Temporarily increases lung capacity. Effect 1.

  • Light Armor Mastery Lv 11,600 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 21,600 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Might Lv 23,300 SP16 MPSpellbook: Might

    Temporarily increases P. Atk. Effect 2.

  • Quick Recovery Lv 13,300 SP

    Time between magic reuse shortens.

  • Resurrection Lv 13,300 SP47 MPSpellbook: Resurrection

    Resurrects a corpse.

  • Robe Mastery Lv 11,600 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 21,600 SP

    Increases P. Def. when wearing a robe.

  • Weapon Mastery Lv 33,300 SP

    Increases P. Atk. and M. Atk.

  • Wind Shackle Lv 23,300 SP8 MPSpellbook: Wind Shackle

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

  • Wind Walk Lv 13,300 SP16 MPSpellbook: Wind Walk

    Temporarily increases Speed. Effect 1.

Lvl 25

  • Agility Lv 16,500 SP18 MPSpellbook: Agility

    Temporarily increases Evasion. Effect 1.

  • Anti Magic Lv 73,200 SP

    Increases M. Def.

  • Anti Magic Lv 83,200 SP

    Increases M. Def.

  • Battle Heal Lv 72,200 SP39 MP

    Quickly recovers HP. Power 176.

  • Battle Heal Lv 82,200 SP41 MP

    Quickly recovers HP. Power 185.

  • Battle Heal Lv 92,200 SP43 MP

    Quickly recovers HP. Power 195.

  • Disrupt Undead Lv 33,200 SP17 MP

    Does damage to undead monsters. Power 24.

  • Disrupt Undead Lv 43,200 SP18 MP

    Does damage to undead monsters. Power 25.

  • Dryad Root Lv 12,200 SP17 MPSpellbook: Dryad Root

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 22,200 SP17 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 32,200 SP18 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Fast Mana Recovery Lv 16,500 SP

    Increases MP regeneration.

  • Fast Spell Casting Lv 16,500 SP

    Spell casting speed increases.

  • Group Heal Lv 72,200 SP52 MP

    Recovers party member's HP. Power 141.

  • Group Heal Lv 82,200 SP55 MP

    Recovers party member's HP. Power 148.

  • Group Heal Lv 92,200 SP57 MP

    Recovers party member's HP. Power 156.

  • Heal Lv 102,200 SP26 MP

    Recovers HP. Power 176.

  • Heal Lv 112,200 SP28 MP

    Recovers HP. Power 185.

  • Heal Lv 122,200 SP29 MP

    Recovers HP. Power 195.

  • Holy Weapon Lv 16,500 SP23 MPSpellbook: Holy Weapon

    A temporary holy enhancement of a physical attack. Can be used on one's party members.

  • Light Armor Mastery Lv 33,200 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 43,200 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Mental Shield Lv 16,500 SP18 MPSpellbook: Mental Shield

    Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Enchant Time: the skill duration is increased. Effect 1.

  • Robe Mastery Lv 33,200 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 43,200 SP

    Increases P. Def. when wearing a robe.

  • Shield Lv 26,500 SP18 MPSpellbook: Shield

    Temporarily increases P. Def. Effect 2.

  • Sleep Lv 12,200 SP17 MPSpellbook: Sleep

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 22,200 SP17 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 32,200 SP18 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Weapon Mastery Lv 43,200 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 53,200 SP

    Increases P. Atk. and M. Atk.

  • Wind Shackle Lv 36,500 SP9 MP

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

Lvl 30

  • Anti Magic Lv 96,200 SP

    Increases M. Def.

  • Anti Magic Lv 106,200 SP

    Increases M. Def.

  • Battle Heal Lv 104,100 SP49 MP

    Quickly recovers HP. Power 224.

  • Battle Heal Lv 114,100 SP52 MP

    Quickly recovers HP. Power 234.

  • Battle Heal Lv 124,100 SP53 MP

    Quickly recovers HP. Power 245.

  • Boost Mana Lv 212,000 SP

    Increases maximum MP.

  • Concentration Lv 212,000 SP21 MP

    Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 2.

  • Disrupt Undead Lv 56,200 SP20 MP

    Does damage to undead monsters. Power 28.

  • Disrupt Undead Lv 66,200 SP21 MP

    Does damage to undead monsters. Power 30.

  • Dryad Root Lv 44,100 SP20 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 54,100 SP21 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 64,100 SP21 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Group Heal Lv 104,100 SP66 MP

    Recovers party member's HP. Power 179.

  • Group Heal Lv 114,100 SP69 MP

    Recovers party member's HP. Power 188.

  • Group Heal Lv 124,100 SP70 MP

    Recovers party member's HP. Power 196.

  • Heal Lv 134,100 SP33 MP

    Recovers HP. Power 224.

  • Heal Lv 144,100 SP35 MP

    Recovers HP. Power 234.

  • Heal Lv 154,100 SP35 MP

    Recovers HP. Power 245.

  • Light Armor Mastery Lv 56,200 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 66,200 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Quick Recovery Lv 212,000 SP

    Time between magic reuse shortens.

  • Recharge Lv 16,200 SP39 MPSpellbook: Recharge

    Regenerates MP. Cannot be used on a class that has Recharge. Power 49.

  • Recharge Lv 26,200 SP42 MP

    Regenerates MP. Cannot be used on a class that has Recharge. Power 52.

  • Resurrection Lv 212,000 SP70 MP

    Resurrects a corpse. In addition, restores about 20% of Exp.

  • Robe Mastery Lv 56,200 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 66,200 SP

    Increases P. Def. when wearing a robe.

  • Sleep Lv 44,100 SP20 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 54,100 SP21 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 64,100 SP21 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Weapon Mastery Lv 66,200 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 76,200 SP

    Increases P. Atk. and M. Atk.

  • Wind Shackle Lv 412,000 SP11 MP

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

  • Wind Walk Lv 212,000 SP21 MP

    Temporarily increases Speed. Effect 2.

Lvl 35

  • Anti Magic Lv 1110,000 SP

    Increases M. Def.

  • Anti Magic Lv 1210,000 SP

    Increases M. Def.

  • Battle Heal Lv 136,900 SP57 MP

    Quickly recovers HP. Power 278.

  • Battle Heal Lv 146,900 SP59 MP

    Quickly recovers HP. Power 289.

  • Battle Heal Lv 156,900 SP62 MP

    Quickly recovers HP. Power 301.

  • Cure Poison Lv 221,000 SP24 MPSpellbook: Cure Poison

    Cures poisoning up to Effect 7.

  • Decrease Weight Lv 121,000 SP12 MPSpellbook: Decrease Weight

    Makes body lighter. Effect 1.

  • Disrupt Undead Lv 710,000 SP23 MP

    Does damage to undead monsters. Power 33.

  • Disrupt Undead Lv 810,000 SP24 MP

    Does damage to undead monsters. Power 36.

  • Dryad Root Lv 76,900 SP23 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 86,900 SP24 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Dryad Root Lv 96,900 SP24 MP

    Instantly holds an enemy. The target cannot receive any additional hold attacks while the effect lasts.

  • Fast HP Recovery Lv 121,000 SP

    Increases HP regeneration.

  • Fast Mana Recovery Lv 221,000 SP

    Increases MP regeneration.

  • Group Heal Lv 136,900 SP76 MP

    Recovers party member's HP. Power 222.

  • Group Heal Lv 146,900 SP79 MP

    Recovers party member's HP. Power 231.

  • Group Heal Lv 156,900 SP82 MP

    Recovers party member's HP. Power 241.

  • Heal Lv 166,900 SP38 MP

    Recovers HP. Power 278.

  • Heal Lv 176,900 SP40 MP

    Recovers HP. Power 289.

  • Heal Lv 186,900 SP41 MP

    Recovers HP. Power 301.

  • Light Armor Mastery Lv 710,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 810,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Recharge Lv 310,000 SP45 MP

    Regenerates MP. Cannot be used on a class that has Recharge. Power 57.

  • Recharge Lv 410,000 SP48 MP

    Regenerates MP. Cannot be used on a class that has Recharge. Power 60.

  • Regeneration Lv 121,000 SP24 MPSpellbook: Regeneration

    Temporarily increases HP recovery. Effect 1.

  • Resist Poison Lv 121,000 SP24 MPSpellbook: Resist Poison

    Temporarily increases resistance to poison. Effect 1.

  • Robe Mastery Lv 710,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 810,000 SP

    Increases P. Def. when wearing a robe.

  • Sleep Lv 76,900 SP23 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 86,900 SP24 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Sleep Lv 96,900 SP24 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Weapon Mastery Lv 810,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 910,000 SP

    Increases P. Atk. and M. Atk.

  • Wind Shackle Lv 521,000 SP12 MP

    Spirit of the Wind attacks, reducing target's Atk. Spd. Effect 2.

Available Hennas

24 symbols available for this class.

STR · CON · DEX · MEN · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

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