← All classes

class · #57 · 2nd profession

Warsmith

Dwarf · Fighter

Progression

Promoted fromArtisan
Promotes into

Skills (286)

Lvl 40

  • Blunt Mastery Lv 911,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 1011,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 1111,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Crystallize Lv 233,000 SP

    Makes crystallization possible.

  • Fast HP Recovery Lv 333,000 SP

    Increases HP regeneration.

  • Hammer Crush Lv 111,000 SP37 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.

  • Hammer Crush Lv 211,000 SP38 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.

  • Hammer Crush Lv 311,000 SP39 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.

  • Heavy Armor Mastery Lv 1411,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1511,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1611,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 1411,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1511,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1611,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 911,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1011,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1111,000 SP

    Increases P. Atk. when using a Polearm.

  • Vital Force Lv 333,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 111,000 SP40 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.

  • Whirlwind Lv 211,000 SP41 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.

  • Whirlwind Lv 311,000 SP43 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.

Lvl 43

  • Blunt Mastery Lv 1213,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 1313,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 1413,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Boost HP Lv 438,000 SP

    Increases maximum HP.

  • Create Item Lv 546,000 SP

    Level 5 items can be manufactured.

  • Fast HP Recovery Lv 438,000 SP

    Increases HP regeneration.

  • Hammer Crush Lv 413,000 SP39 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.

  • Hammer Crush Lv 513,000 SP40 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.

  • Hammer Crush Lv 613,000 SP42 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.

  • Heavy Armor Mastery Lv 1713,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1813,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1913,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 1713,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1813,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1913,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 1213,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1313,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1413,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Mechanic Golem Lv 338,000 SP75 MPBlueprint: Summon Mechanic Golem

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 1 additional crystals at 4 regular intervals.

  • Whirlwind Lv 413,000 SP43 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.

  • Whirlwind Lv 513,000 SP44 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.

  • Whirlwind Lv 613,000 SP45 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.

Lvl 46

  • Bandage Lv 246,000 SP41 MP

    Heals one's own bleeding up to Effect 7.

  • Blunt Mastery Lv 1515,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 1615,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 1715,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Hammer Crush Lv 715,000 SP43 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.

  • Hammer Crush Lv 815,000 SP44 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.

  • Hammer Crush Lv 915,000 SP45 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.

  • Heavy Armor Mastery Lv 2015,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2115,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2215,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 2015,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2115,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2215,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 1515,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1615,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1715,000 SP

    Increases P. Atk. when using a Polearm.

  • Vital Force Lv 446,000 SP

    Allows quick recovery while one is sitting.

  • Weight Limit Lv 346,000 SP

    Quadruple the weight limit.

  • Whirlwind Lv 715,000 SP47 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.

  • Whirlwind Lv 815,000 SP48 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.

  • Whirlwind Lv 915,000 SP49 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.

Lvl 49

  • Blunt Mastery Lv 1820,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 1920,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 2020,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Boost HP Lv 561,000 SP

    Increases maximum HP.

  • Create Item Lv 698,000 SP

    Level 6 items can be manufactured.

  • Hammer Crush Lv 1020,000 SP46 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.

  • Hammer Crush Lv 1120,000 SP48 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.

  • Hammer Crush Lv 1220,000 SP49 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.

  • Heavy Armor Mastery Lv 2320,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2420,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2520,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 2320,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2420,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2520,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 1820,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1920,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2020,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Mechanic Golem Lv 461,000 SP88 MP

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 1 Crystal: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.

  • Summon Siege Golem Lv 1700,000 SPBlueprint: Summon Siege Golem

    Summons siege golem. Summoning requires 300 Crystals: C-Grade and each minute consumes an additional 70 Gemstones: C-Grade.

  • Whirlwind Lv 1020,000 SP51 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.

  • Whirlwind Lv 1120,000 SP52 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.

  • Whirlwind Lv 1220,000 SP54 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.

Lvl 52

  • Blunt Mastery Lv 2142,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 2242,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 2342,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Crystallize Lv 3125,000 SP

    Makes crystallization possible.

  • Divine Inspiration Lv 1-1 SP

    Increases the number of buffs you can receive.

  • Fast HP Recovery Lv 5125,000 SP

    Increases HP regeneration.

  • Hammer Crush Lv 1342,000 SP50 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.

  • Hammer Crush Lv 1442,000 SP51 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.

  • Hammer Crush Lv 1542,000 SP52 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.

  • Heavy Armor Mastery Lv 2642,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2742,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2842,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 2642,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2742,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2842,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 2142,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2242,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2342,000 SP

    Increases P. Atk. when using a Polearm.

  • Vital Force Lv 5125,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 1342,000 SP55 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.

  • Whirlwind Lv 1442,000 SP55 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.

  • Whirlwind Lv 1542,000 SP56 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.

Lvl 55

  • Blunt Mastery Lv 2457,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 2557,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 2657,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Boost HP Lv 6171,000 SP

    Increases maximum HP.

  • Create Item Lv 7189,000 SP

    Level 7 items can be manufactured.

  • Hammer Crush Lv 1657,000 SP53 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.

  • Hammer Crush Lv 1757,000 SP54 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.

  • Hammer Crush Lv 1857,000 SP55 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.

  • Heavy Armor Mastery Lv 2957,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3057,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3157,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 2957,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 3057,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 3157,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 2457,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2557,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2657,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Mechanic Golem Lv 5171,000 SP100 MP

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.

  • Whirlwind Lv 1657,000 SP58 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.

  • Whirlwind Lv 1757,000 SP59 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.

  • Whirlwind Lv 1857,000 SP61 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.

Lvl 58

  • Blunt Mastery Lv 2761,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 2861,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 2961,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Fast HP Recovery Lv 6183,000 SP

    Increases HP regeneration.

  • Hammer Crush Lv 1961,000 SP57 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.

  • Hammer Crush Lv 2061,000 SP58 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.

  • Hammer Crush Lv 2161,000 SP59 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.

  • Heavy Armor Mastery Lv 3261,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3361,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3461,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 3261,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 3361,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 3461,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Accuracy Lv 1183,000 SP11 MP

    Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

  • Polearm Mastery Lv 2761,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2861,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2961,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Big Boom Lv 1183,000 SP74 MPBlueprint: Summon Big Boom

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

  • Summon Wild Hog Cannon Lv 1800,000 SPBlueprint: Summon Wild Hog Cannon

    Summons a siege weapon capable of movement in general mode and remote attack in siege mode. Switching modes takes 30 seconds. Summoning requires 120 Crystals: B-Grade and an additional 30 Gemstones: B-Grade per minute.

  • Vital Force Lv 6183,000 SP

    Allows quick recovery while one is sitting.

  • War Frenzy Lv 1183,000 SP

    Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

  • Whirlwind Lv 1961,000 SP62 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.

  • Whirlwind Lv 2061,000 SP63 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.

  • Whirlwind Lv 2161,000 SP65 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.

Lvl 60

  • Blunt Mastery Lv 30161,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 31161,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Crystallize Lv 4322,000 SP

    Makes crystallization possible.

  • Hammer Crush Lv 22161,000 SP60 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.

  • Hammer Crush Lv 23161,000 SP62 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.

  • Heavy Armor Mastery Lv 35161,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 36161,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 35161,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 36161,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 30161,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 31161,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Mechanic Golem Lv 6322,000 SP110 MP

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 2 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.

  • Whirlwind Lv 22161,000 SP66 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.

  • Whirlwind Lv 23161,000 SP68 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.

Lvl 61

  • Divine Inspiration Lv 2-1 SP

    Increases the number of buffs you can receive.

Lvl 62

  • Bandage Lv 3360,000 SP55 MP

    Heals one's own bleeding up to Effect 9.

  • Blunt Mastery Lv 32180,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 33180,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Boost HP Lv 7360,000 SP

    Increases maximum HP.

  • Create Item Lv 8400,000 SP

    Level 8 items can be manufactured.

  • Hammer Crush Lv 24180,000 SP62 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.

  • Hammer Crush Lv 25180,000 SP63 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.

  • Heavy Armor Mastery Lv 37180,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 38180,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 37180,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 38180,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 32180,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 33180,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Big Boom Lv 2360,000 SP82 MP

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 3 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

  • Whirlwind Lv 24180,000 SP68 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.

  • Whirlwind Lv 25180,000 SP69 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.

Lvl 64

  • Blunt Mastery Lv 34270,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 35270,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Hammer Crush Lv 26270,000 SP64 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.

  • Hammer Crush Lv 27270,000 SP66 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.

  • Heavy Armor Mastery Lv 39270,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 40270,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 39270,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 40270,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 34270,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 35270,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Mechanic Golem Lv 7530,000 SP119 MP

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 4 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.

  • Vital Force Lv 7530,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 26270,000 SP70 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.

  • Whirlwind Lv 27270,000 SP72 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.

Lvl 66

  • Blunt Mastery Lv 36290,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 37290,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Boost HP Lv 8580,000 SP

    Increases maximum HP.

  • Hammer Crush Lv 28290,000 SP67 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.

  • Hammer Crush Lv 29290,000 SP68 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.

  • Heavy Armor Mastery Lv 41290,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 42290,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 41290,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 42290,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Accuracy Lv 2580,000 SP13 MP

    Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

  • Polearm Mastery Lv 36290,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 37290,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Big Boom Lv 3580,000 SP88 MP

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

  • War Frenzy Lv 2580,000 SP

    Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

  • Whirlwind Lv 28290,000 SP73 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.

  • Whirlwind Lv 29290,000 SP74 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.

  • Wrath Lv 1290,000 SP73 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.

  • Wrath Lv 2290,000 SP74 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.

Lvl 68

  • Blunt Mastery Lv 38350,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 39350,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Fast HP Recovery Lv 7710,000 SP

    Increases HP regeneration.

  • Hammer Crush Lv 30350,000 SP69 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.

  • Hammer Crush Lv 31350,000 SP70 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.

  • Heavy Armor Mastery Lv 43350,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 44350,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 43350,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 44350,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 38350,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 39350,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Mechanic Golem Lv 8710,000 SP126 MP

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 3 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.

  • Summon Swoop Cannon Lv 13,300,000 SPBlueprint: Summon Swoop Cannon

    Summons a Swoop Cannon. Requires 46 Crystals: A-Grade. Consumes 21 Gemstones: B-Grade per minute.

  • Whirlwind Lv 30350,000 SP75 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.

  • Whirlwind Lv 31350,000 SP77 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.

  • Wrath Lv 3350,000 SP75 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.

  • Wrath Lv 4350,000 SP77 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.

Lvl 70

  • Blunt Mastery Lv 40390,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 41390,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Boost HP Lv 9780,000 SP

    Increases maximum HP.

  • Create Item Lv 9870,000 SP

    Level 9 items can be manufactured.

  • Crystallize Lv 5780,000 SP

    Makes crystallization possible.

  • Hammer Crush Lv 32390,000 SP71 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.

  • Hammer Crush Lv 33390,000 SP72 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.

  • Heavy Armor Mastery Lv 45390,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 46390,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 45390,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 46390,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 40390,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 41390,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Big Boom Lv 4780,000 SP94 MP

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 4 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

  • Whirlwind Lv 32390,000 SP78 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.

  • Whirlwind Lv 33390,000 SP79 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.

  • Wrath Lv 5390,000 SP78 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.

  • Wrath Lv 6390,000 SP79 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.

Lvl 72

  • Blunt Mastery Lv 42600,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 43600,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Hammer Crush Lv 34600,000 SP73 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.

  • Hammer Crush Lv 35600,000 SP74 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.

  • Heavy Armor Mastery Lv 47600,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 48600,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 47600,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 48600,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 42600,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 43600,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Mechanic Golem Lv 91,200,000 SP133 MP

    Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 5 Crystals: C-Grade. While active, 15% of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.

  • Vital Force Lv 81,200,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 34600,000 SP80 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.

  • Whirlwind Lv 35600,000 SP81 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.

  • Wrath Lv 7600,000 SP80 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.

  • Wrath Lv 8600,000 SP81 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.

Lvl 74

  • Blunt Mastery Lv 441,000,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Blunt Mastery Lv 451,000,000 SP

    Increases P. Atk. when a blunt weapon is used.

  • Boost HP Lv 102,000,000 SP

    Increases maximum HP.

  • Fast HP Recovery Lv 82,000,000 SP

    Increases HP regeneration.

  • Hammer Crush Lv 361,000,000 SP75 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.

  • Hammer Crush Lv 371,000,000 SP76 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.

  • Heavy Armor Mastery Lv 491,000,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 501,000,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 491,000,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 501,000,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Accuracy Lv 32,000,000 SP14 MP

    Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

  • Polearm Mastery Lv 441,000,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 451,000,000 SP

    Increases P. Atk. when using a Polearm.

  • Summon Big Boom Lv 52,000,000 SP100 MP

    Summons a Big Boom that self-destructs by explosion. Summoning it requires 5 Crystals: D-Grade. Afterwards 5 additional crystals will be consumed at a regular interval for 4 times. 30% of acquired Exp will be consumed.

  • War Frenzy Lv 32,000,000 SP

    Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

  • Whirlwind Lv 361,000,000 SP82 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.

  • Whirlwind Lv 371,000,000 SP83 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.

  • Wrath Lv 91,000,000 SP82 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.

  • Wrath Lv 101,000,000 SP83 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.

Available Hennas

96 symbols available for this class.

STR · CON · DEX · INT · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

View available hennas →