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class · #33 · 2nd profession

Shillien Knight

Dark Elf · Fighter

Progression

Promoted fromPalus Knight
Promotes into

Skills (441)

Lvl 40

  • Aggression Lv 139,000 SP33 MP

    Provokes a target to attack. Power 1078.

  • Aggression Lv 149,000 SP34 MP

    Provokes a target to attack. Power 1107.

  • Aggression Lv 159,000 SP35 MP

    Provokes a target to attack. Power 1136.

  • Aura of Hate Lv 19,000 SP50 MP

    Provokes nearby enemies to attack. Power 1078.

  • Aura of Hate Lv 29,000 SP51 MP

    Provokes nearby enemies to attack. Power 1107.

  • Aura of Hate Lv 39,000 SP53 MP

    Provokes nearby enemies to attack. Power 1136.

  • Confusion Lv 526,000 SP14 MPSpellbook: Confusion

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Drain Health Lv 179,000 SP20 MPSpellbook: Drain Health

    Transfers HP from a target to yourself. Power 49.

  • Drain Health Lv 189,000 SP21 MP

    Transfers HP from a target to yourself. Power 50.

  • Drain Health Lv 199,000 SP21 MP

    Transfers HP from a target to yourself. Power 52.

  • Freezing Strike Lv 313,000 SP26 MPSpellbook: Freezing Strike

    Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.

  • Freezing Strike Lv 413,000 SP27 MP

    Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.

  • Heavy Armor Mastery Lv 169,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 179,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 189,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 126,000 SP18 MPSpellbook: Hex

    Instantly decreases enemy's P. Def. Effect 3.

  • Life Leech Lv 126,000 SP37 MPSpellbook: Life Leech

    Absorbs an enemy's HP. Power 26

  • Magic Resistance Lv 159,000 SP

    Increases M. Def.

  • Magic Resistance Lv 169,000 SP

    Increases M. Def.

  • Magic Resistance Lv 179,000 SP

    Increases M. Def.

  • Power Break Lv 326,000 SP14 MPSpellbook: Power Break

    Instantly reduces enemy's P. Atk Effect 3.

  • Shield Mastery Lv 326,000 SP

    Shield defense increases.

  • Sting Lv 139,000 SP40 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.

  • Sting Lv 149,000 SP41 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.

  • Sting Lv 159,000 SP43 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.

  • Summon Phantom Cubic Lv 126,000 SP28 MPSpellbook: Summon Phantom Cubic

    Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 2 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 99,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 109,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 119,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 43

  • Aggression Lv 169,000 SP36 MP

    Provokes a target to attack. Power 1166.

  • Aggression Lv 179,000 SP37 MP

    Provokes a target to attack. Power 1195.

  • Aggression Lv 189,000 SP38 MP

    Provokes a target to attack. Power 1224.

  • Aura of Hate Lv 49,000 SP54 MP

    Provokes nearby enemies to attack. Power 1166.

  • Aura of Hate Lv 59,000 SP55 MP

    Provokes nearby enemies to attack. Power 1195.

  • Aura of Hate Lv 69,000 SP57 MP

    Provokes nearby enemies to attack. Power 1224.

  • Confusion Lv 626,000 SP15 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Cubic Mastery Lv 126,000 SP

    Ability to summon 2 Cubics at once.

  • Deflect Arrow Lv 326,000 SP19 MP

    Increases defense against bow attacks. Effect 3.

  • Drain Health Lv 209,000 SP22 MP

    Transfers HP from a target to yourself. Power 53.

  • Drain Health Lv 219,000 SP22 MP

    Transfers HP from a target to yourself. Power 55.

  • Drain Health Lv 229,000 SP23 MP

    Transfers HP from a target to yourself. Power 57.

  • Focus Mind Lv 226,000 SP

    Increases MP regeneration.

  • Freezing Strike Lv 513,000 SP30 MP

    Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.

  • Freezing Strike Lv 613,000 SP30 MP

    Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.

  • Guard Stance Lv 126,000 SP8 MP

    Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.

  • Heavy Armor Mastery Lv 199,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 209,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 219,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 226,000 SP19 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Life Leech Lv 226,000 SP39 MP

    Absorbs an enemy's HP. Power 29

  • Magic Resistance Lv 189,000 SP

    Increases M. Def.

  • Magic Resistance Lv 199,000 SP

    Increases M. Def.

  • Magic Resistance Lv 209,000 SP

    Increases M. Def.

  • Power Break Lv 426,000 SP15 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 169,000 SP43 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.

  • Sting Lv 179,000 SP44 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.

  • Sting Lv 189,000 SP45 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.

  • Summon Vampiric Cubic Lv 126,000 SP30 MPSpellbook: Summon Vampiric Cubic

    Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 6 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 129,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 139,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 149,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 46

  • Aggression Lv 1913,000 SP39 MP

    Provokes a target to attack. Power 1254.

  • Aggression Lv 2013,000 SP40 MP

    Provokes a target to attack. Power 1283.

  • Aggression Lv 2113,000 SP41 MP

    Provokes a target to attack. Power 1312.

  • Aura of Hate Lv 713,000 SP58 MP

    Provokes nearby enemies to attack. Power 1254.

  • Aura of Hate Lv 813,000 SP60 MP

    Provokes nearby enemies to attack. Power 1283.

  • Aura of Hate Lv 913,000 SP61 MP

    Provokes nearby enemies to attack. Power 1312.

  • Confusion Lv 740,000 SP17 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Corpse Plague Lv 140,000 SP22 MPSpellbook: Corpse Plague

    Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 5.

  • Drain Health Lv 2313,000 SP24 MP

    Transfers HP from a target to yourself. Power 58.

  • Drain Health Lv 2413,000 SP24 MP

    Transfers HP from a target to yourself. Power 60.

  • Drain Health Lv 2513,000 SP25 MP

    Transfers HP from a target to yourself. Power 61.

  • Freezing Strike Lv 720,000 SP32 MP

    Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.

  • Freezing Strike Lv 820,000 SP32 MP

    Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.

  • Heavy Armor Mastery Lv 2213,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2313,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2413,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 340,000 SP22 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Life Leech Lv 340,000 SP42 MP

    Absorbs an enemy's HP. Power 31

  • Magic Resistance Lv 2113,000 SP

    Increases M. Def.

  • Magic Resistance Lv 2213,000 SP

    Increases M. Def.

  • Magic Resistance Lv 2313,000 SP

    Increases M. Def.

  • Power Break Lv 540,000 SP17 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 1913,000 SP47 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.

  • Sting Lv 2013,000 SP48 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.

  • Sting Lv 2113,000 SP49 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.

  • Summon Phantom Cubic Lv 240,000 SP33 MP

    Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 3 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 1513,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1613,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1713,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Ultimate Defense Lv 240,000 SP21 MP

    Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 2.

Lvl 49

  • Aggression Lv 2219,000 SP42 MP

    Provokes a target to attack. Power 1342.

  • Aggression Lv 2319,000 SP43 MP

    Provokes a target to attack. Power 1371.

  • Aggression Lv 2419,000 SP44 MP

    Provokes a target to attack. Power 1400.

  • Aura of Hate Lv 1019,000 SP63 MP

    Provokes nearby enemies to attack. Power 1342.

  • Aura of Hate Lv 1119,000 SP64 MP

    Provokes nearby enemies to attack. Power 1371.

  • Aura of Hate Lv 1219,000 SP66 MP

    Provokes nearby enemies to attack. Power 1400.

  • Confusion Lv 858,000 SP18 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Deflect Arrow Lv 458,000 SP22 MP

    Increases defense against bow attacks. Effect 4.

  • Drain Health Lv 2619,000 SP25 MP

    Transfers HP from a target to yourself. Power 63.

  • Drain Health Lv 2719,000 SP26 MP

    Transfers HP from a target to yourself. Power 65.

  • Drain Health Lv 2819,000 SP27 MP

    Transfers HP from a target to yourself. Power 66.

  • Focus Mind Lv 358,000 SP

    Increases MP regeneration.

  • Freezing Strike Lv 929,000 SP34 MP

    Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.

  • Freezing Strike Lv 1029,000 SP34 MP

    Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.

  • Heavy Armor Mastery Lv 2519,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2619,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2719,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 458,000 SP23 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Life Leech Lv 458,000 SP46 MP

    Absorbs an enemy's HP. Power 33

  • Magic Resistance Lv 2419,000 SP

    Increases M. Def.

  • Magic Resistance Lv 2519,000 SP

    Increases M. Def.

  • Magic Resistance Lv 2619,000 SP

    Increases M. Def.

  • Poison Lv 258,000 SP18 MPSpellbook: Poison

    Instantly poisons enemy. Effect 5.

  • Power Break Lv 658,000 SP18 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 2219,000 SP51 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.

  • Sting Lv 2319,000 SP52 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.

  • Sting Lv 2419,000 SP54 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.

  • Summon Vampiric Cubic Lv 258,000 SP35 MP

    Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 7 Crystals: D-Grade.

  • Summon Viper Cubic Lv 158,000 SP35 MPSpellbook: Summon Viper Cubic

    Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 3 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 1819,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1919,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2019,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 52

  • Aggression Lv 2531,000 SP45 MP

    Provokes a target to attack. Power 1492.

  • Aggression Lv 2631,000 SP46 MP

    Provokes a target to attack. Power 1457.

  • Aggression Lv 2731,000 SP47 MP

    Provokes a target to attack. Power 1485.

  • Aura of Hate Lv 1331,000 SP67 MP

    Provokes nearby enemies to attack. Power 1429.

  • Aura of Hate Lv 1431,000 SP69 MP

    Provokes nearby enemies to attack. Power 1457.

  • Aura of Hate Lv 1531,000 SP70 MP

    Provokes nearby enemies to attack. Power 1485.

  • Confusion Lv 994,000 SP19 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Divine Inspiration Lv 1-1 SP

    Increases the number of buffs you can receive.

  • Drain Health Lv 2931,000 SP27 MP

    Transfers HP from a target to yourself. Power 68.

  • Drain Health Lv 3031,000 SP28 MP

    Transfers HP from a target to yourself. Power 70.

  • Drain Health Lv 3131,000 SP28 MP

    Transfers HP from a target to yourself. Power 72.

  • Final Fortress Lv 194,000 SP

    Automatically increases P. Def. when HP level falls.

  • Freezing Strike Lv 1147,000 SP37 MP

    Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.

  • Freezing Strike Lv 1247,000 SP38 MP

    Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.

  • Guard Stance Lv 294,000 SP10 MP

    Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.

  • Heavy Armor Mastery Lv 2831,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2931,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3031,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 594,000 SP24 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Life Leech Lv 594,000 SP50 MP

    Absorbs an enemy's HP. Power 36

  • Magic Resistance Lv 2731,000 SP

    Increases M. Def.

  • Magic Resistance Lv 2831,000 SP

    Increases M. Def.

  • Magic Resistance Lv 2931,000 SP

    Increases M. Def.

  • Power Break Lv 794,000 SP19 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Shield Mastery Lv 494,000 SP

    Shield defense increases.

  • Sting Lv 2531,000 SP55 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.

  • Sting Lv 2631,000 SP55 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.

  • Sting Lv 2731,000 SP56 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.

  • Summon Phantom Cubic Lv 394,000 SP38 MP

    Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 2131,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2231,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2331,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 55

  • Aggression Lv 2837,000 SP48 MP

    Provokes a target to attack. Power 1513.

  • Aggression Lv 2937,000 SP49 MP

    Provokes a target to attack. Power 1541.

  • Aggression Lv 3037,000 SP50 MP

    Provokes a target to attack. Power 1568.

  • Arrest Lv 1110,000 SP25 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 1637,000 SP72 MP

    Provokes nearby enemies to attack. Power 1513.

  • Aura of Hate Lv 1737,000 SP74 MP

    Provokes nearby enemies to attack. Power 1541.

  • Aura of Hate Lv 1837,000 SP75 MP

    Provokes nearby enemies to attack. Power 1568.

  • Banish Seraph Lv 1110,000 SP50 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 5 Soul Ore.

  • Confusion Lv 10110,000 SP20 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Cubic Mastery Lv 2110,000 SP

    Ability to summon 3 Cubics at once.

  • Drain Health Lv 3237,000 SP29 MP

    Transfers HP from a target to yourself. Power 73.

  • Drain Health Lv 3337,000 SP30 MP

    Transfers HP from a target to yourself. Power 75.

  • Drain Health Lv 3437,000 SP30 MP

    Transfers HP from a target to yourself. Power 77.

  • Final Fortress Lv 2110,000 SP

    Automatically increases P. Def. when HP level falls.

  • Focus Mind Lv 4110,000 SP

    Increases MP regeneration.

  • Freezing Strike Lv 1355,000 SP39 MP

    Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.

  • Freezing Strike Lv 1455,000 SP40 MP

    Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.

  • Heavy Armor Mastery Lv 3137,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3237,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3337,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 6110,000 SP25 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 1110,000 SP55 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 733. Effect 1.

  • Life Leech Lv 6110,000 SP51 MP

    Absorbs an enemy's HP. Power 39

  • Magic Resistance Lv 3037,000 SP

    Increases M. Def.

  • Magic Resistance Lv 3137,000 SP

    Increases M. Def.

  • Magic Resistance Lv 3237,000 SP

    Increases M. Def.

  • Power Break Lv 8110,000 SP20 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 2837,000 SP58 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.

  • Sting Lv 2937,000 SP59 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.

  • Sting Lv 3037,000 SP61 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.

  • Summon Vampiric Cubic Lv 3110,000 SP40 MP

    Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 8 Crystals: D-Grade.

  • Summon Viper Cubic Lv 2110,000 SP40 MP

    Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 4 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 2437,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2537,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2637,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 58

  • Aggression Lv 3140,000 SP51 MP

    Provokes a target to attack. Power 1595.

  • Aggression Lv 3240,000 SP52 MP

    Provokes a target to attack. Power 1621.

  • Aggression Lv 3340,000 SP53 MP

    Provokes a target to attack. Power 1647.

  • Arrest Lv 2120,000 SP27 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 1940,000 SP77 MP

    Provokes nearby enemies to attack. Power 1595.

  • Aura of Hate Lv 2040,000 SP78 MP

    Provokes nearby enemies to attack. Power 1621.

  • Aura of Hate Lv 2140,000 SP80 MP

    Provokes nearby enemies to attack. Power 1647.

  • Banish Seraph Lv 2120,000 SP53 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 6 Soul Ore.

  • Confusion Lv 11120,000 SP22 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Corpse Plague Lv 2120,000 SP28 MP

    Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 6.

  • Drain Health Lv 3540,000 SP31 MP

    Transfers HP from a target to yourself. Power 78.

  • Drain Health Lv 3640,000 SP32 MP

    Transfers HP from a target to yourself. Power 80.

  • Drain Health Lv 3740,000 SP32 MP

    Transfers HP from a target to yourself. Power 82.

  • Final Fortress Lv 3120,000 SP

    Automatically increases P. Def. when HP level falls.

  • Freezing Strike Lv 1560,000 SP41 MP

    Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.

  • Freezing Strike Lv 1660,000 SP42 MP

    Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.

  • Heavy Armor Mastery Lv 3440,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3540,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3640,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 7120,000 SP28 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 2120,000 SP59 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 837. Effect 1.

  • Life Leech Lv 7120,000 SP55 MP

    Absorbs an enemy's HP. Power 41

  • Lightning Strike Lv 1120,000 SP64 MPSpellbook: Lightning Strike

    Strikes an enemy with lightning, instantly paralyzing them. Power 82.

  • Magic Resistance Lv 3340,000 SP

    Increases M. Def.

  • Magic Resistance Lv 3440,000 SP

    Increases M. Def.

  • Magic Resistance Lv 3540,000 SP

    Increases M. Def.

  • Poison Lv 3120,000 SP22 MP

    Instantly poisons enemy. Effect 6.

  • Power Break Lv 9120,000 SP22 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 3140,000 SP62 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.

  • Sting Lv 3240,000 SP63 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.

  • Sting Lv 3340,000 SP65 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.

  • Summon Phantom Cubic Lv 4120,000 SP43 MP

    Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 4 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 2740,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2840,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2940,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 60

  • Aegis Lv 1153,000 SP

    Provides defense from all directions when a shield is equipped.

  • Aggression Lv 3476,000 SP54 MP

    Provokes a target to attack. Power 1672.

  • Aggression Lv 3576,000 SP55 MP

    Provokes a target to attack. Power 1697.

  • Arrest Lv 3153,000 SP28 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 2276,000 SP81 MP

    Provokes nearby enemies to attack. Power 1672.

  • Aura of Hate Lv 2376,000 SP83 MP

    Provokes nearby enemies to attack. Power 1697.

  • Banish Seraph Lv 3153,000 SP55 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ore.

  • Confusion Lv 12153,000 SP22 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Drain Health Lv 3876,000 SP33 MP

    Transfers HP from a target to yourself. Power 84

  • Drain Health Lv 3976,000 SP33 MP

    Transfers HP from a target to yourself. Power 85

  • Final Fortress Lv 4153,000 SP

    Automatically increases P. Def. when HP level falls.

  • Freezing Strike Lv 17153,000 SP43 MP

    Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.

  • Heavy Armor Mastery Lv 3776,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3876,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 8153,000 SP28 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 3153,000 SP62 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 909. Effect 1.

  • Life Leech Lv 8153,000 SP57 MP

    Absorbs the enemy's HP. Power 43.

  • Magic Resistance Lv 3676,000 SP

    Increases M. Def.

  • Magic Resistance Lv 3776,000 SP

    Increases M. Def.

  • Power Break Lv 10153,000 SP22 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 3476,000 SP66 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.

  • Sting Lv 3576,000 SP68 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.

  • Summon Vampiric Cubic Lv 4153,000 SP44 MP

    Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 9 Crystals: D-Grade.

  • Summon Viper Cubic Lv 3153,000 SP44 MP

    Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 5 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 3076,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 3176,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 61

  • Divine Inspiration Lv 2-1 SP

    Increases the number of buffs you can receive.

Lvl 62

  • Aggression Lv 36100,000 SP57 MP

    Provokes a target to attack. Power 1721.

  • Aggression Lv 37100,000 SP58 MP

    Provokes a target to attack. Power 1745.

  • Arrest Lv 4200,000 SP29 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 24100,000 SP85 MP

    Provokes nearby enemies to attack. Power 1721.

  • Aura of Hate Lv 25100,000 SP86 MP

    Provokes nearby enemies to attack. Power 1745.

  • Banish Seraph Lv 4200,000 SP58 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 7 Soul Ore.

  • Confusion Lv 13200,000 SP23 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Corpse Plague Lv 3200,000 SP29 MP

    Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 7.

  • Drain Health Lv 40100,000 SP34 MP

    Transfers HP from a target to yourself. Power 87

  • Drain Health Lv 41100,000 SP35 MP

    Transfers HP from a target to yourself. Power 89

  • Final Fortress Lv 5200,000 SP

    Automatically increases P. Def. when HP level falls.

  • Freezing Strike Lv 18200,000 SP46 MP

    Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.

  • Guard Stance Lv 3200,000 SP12 MP

    Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.

  • Heavy Armor Mastery Lv 39100,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 40100,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 9200,000 SP29 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 4200,000 SP63 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 984. Effect 1.

  • Life Leech Lv 9200,000 SP60 MP

    Absorbs the enemy's HP. Power 45.

  • Lightning Strike Lv 2200,000 SP69 MP

    Strikes an enemy with lightning, instantly paralyzing them. Power 89.

  • Magic Resistance Lv 38100,000 SP

    Increases M. Def.

  • Magic Resistance Lv 39100,000 SP

    Increases M. Def.

  • Power Break Lv 11200,000 SP23 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 36100,000 SP68 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.

  • Sting Lv 37100,000 SP69 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.

  • Summon Phantom Cubic Lv 5200,000 SP46 MP

    Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 5 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 32100,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 33100,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 64

  • Aggression Lv 38120,000 SP58 MP

    Provokes a target to attack. Power 1768.

  • Aggression Lv 39120,000 SP59 MP

    Provokes a target to attack. Power 1790.

  • Arrest Lv 5240,000 SP30 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 26120,000 SP87 MP

    Provokes nearby enemies to attack. Power 1768.

  • Aura of Hate Lv 27120,000 SP89 MP

    Provokes nearby enemies to attack. Power 1790.

  • Banish Seraph Lv 5240,000 SP59 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ore.

  • Confusion Lv 14240,000 SP24 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Drain Health Lv 42120,000 SP35 MP

    Transfers HP from a target to yourself. Power 90

  • Drain Health Lv 43120,000 SP36 MP

    Transfers HP from a target to yourself. Power 92

  • Final Fortress Lv 6240,000 SP

    Automatically increases P. Def. when HP level falls.

  • Focus Mind Lv 5240,000 SP

    Increases MP regeneration.

  • Freezing Strike Lv 19240,000 SP48 MP

    Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.

  • Heavy Armor Mastery Lv 41120,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 42120,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 10240,000 SP30 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 5240,000 SP66 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1062. Effect 1.

  • Life Leech Lv 10240,000 SP62 MP

    Absorbs the enemy's HP. Power 46.

  • Magic Resistance Lv 40120,000 SP

    Increases M. Def.

  • Magic Resistance Lv 41120,000 SP

    Increases M. Def.

  • Power Break Lv 12240,000 SP24 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Shield Fortress Lv 1240,000 SP

    Increases personal shield defense rate. Continuously consumes MP.

  • Sting Lv 38120,000 SP70 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.

  • Sting Lv 39120,000 SP72 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.

  • Summon Vampiric Cubic Lv 5240,000 SP48 MP

    Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 11 Crystals: D-Grade.

  • Summon Viper Cubic Lv 4240,000 SP48 MP

    Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 34120,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 35120,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 66

  • Aggression Lv 40180,000 SP60 MP

    Provokes a target to attack. Power 1811.

  • Aggression Lv 41180,000 SP61 MP

    Provokes a target to attack. Power 1831.

  • Arrest Lv 6350,000 SP31 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 28180,000 SP90 MP

    Provokes nearby enemies to attack. Power 1811.

  • Aura of Hate Lv 29180,000 SP92 MP

    Provokes nearby enemies to attack. Power 1831.

  • Banish Seraph Lv 6350,000 SP61 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 8 Soul Ore.

  • Confusion Lv 15350,000 SP25 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Drain Health Lv 44180,000 SP36 MP

    Transfers HP from a target to yourself. Power 94

  • Drain Health Lv 45180,000 SP37 MP

    Transfers HP from a target to yourself. Power 96

  • Final Fortress Lv 7350,000 SP

    Automatically increases P. Def. when HP level falls.

  • Freezing Strike Lv 20350,000 SP48 MP

    Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.

  • Heavy Armor Mastery Lv 43180,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 44180,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 11350,000 SP32 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 6350,000 SP68 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1140. Effect 2.

  • Life Leech Lv 11350,000 SP63 MP

    Absorbs the enemy's HP. Power 48.

  • Lightning Strike Lv 3350,000 SP73 MP

    Strikes an enemy with lightning, instantly paralyzing them. Power 96.

  • Magic Resistance Lv 42180,000 SP

    Increases M. Def.

  • Magic Resistance Lv 43180,000 SP

    Increases M. Def.

  • Poison Lv 4350,000 SP25 MP

    Instantly poisons enemy. Effect 7.

  • Power Break Lv 13350,000 SP25 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Shield Fortress Lv 2350,000 SP

    Increases personal shield defense rate. Continuously consumes MP.

  • Sting Lv 40180,000 SP73 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.

  • Sting Lv 41180,000 SP74 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.

  • Summon Phantom Cubic Lv 6350,000 SP49 MP

    Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 36180,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 37180,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 68

  • Aggression Lv 42210,000 SP62 MP

    Provokes a target to attack. Power 1851.

  • Aggression Lv 43210,000 SP63 MP

    Provokes a target to attack. Power 1870.

  • Arrest Lv 7410,000 SP32 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 30210,000 SP93 MP

    Provokes nearby enemies to attack. Power 1851.

  • Aura of Hate Lv 31210,000 SP95 MP

    Provokes nearby enemies to attack. Power 1870.

  • Banish Seraph Lv 7410,000 SP63 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ore.

  • Confusion Lv 16410,000 SP26 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Drain Health Lv 46210,000 SP38 MP

    Transfers HP from a target to yourself. Power 97

  • Drain Health Lv 47210,000 SP38 MP

    Transfers HP from a target to yourself. Power 99

  • Final Fortress Lv 8410,000 SP

    Automatically increases P. Def. when HP level falls.

  • Freezing Strike Lv 21410,000 SP50 MP

    Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.

  • Heavy Armor Mastery Lv 45210,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 46210,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 12410,000 SP33 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 7410,000 SP70 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1220. Effect 2.

  • Life Leech Lv 12410,000 SP66 MP

    Absorbs the enemy's HP. Power 50.

  • Magic Resistance Lv 44210,000 SP

    Increases M. Def.

  • Magic Resistance Lv 45210,000 SP

    Increases M. Def.

  • Power Break Lv 14410,000 SP26 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Shield Fortress Lv 3410,000 SP

    Increases personal shield defense rate. Continuously consumes MP.

  • Sting Lv 42210,000 SP75 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.

  • Sting Lv 43210,000 SP77 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.

  • Summon Vampiric Cubic Lv 6410,000 SP51 MP

    Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 12 Crystals: D-Grade.

  • Summon Viper Cubic Lv 5410,000 SP51 MP

    Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 38210,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 39210,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 70

  • Aggression Lv 44230,000 SP64 MP

    Provokes a target to attack. Power 1888.

  • Aggression Lv 45230,000 SP65 MP

    Provokes a target to attack. Power 1905.

  • Arrest Lv 8470,000 SP33 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 32230,000 SP96 MP

    Provokes nearby enemies to attack. Power 1888.

  • Aura of Hate Lv 33230,000 SP97 MP

    Provokes nearby enemies to attack. Power 1905.

  • Banish Seraph Lv 8470,000 SP65 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 9 Soul Ore.

  • Confusion Lv 17470,000 SP26 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Corpse Plague Lv 4470,000 SP33 MP

    Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 8.

  • Drain Health Lv 48230,000 SP39 MP

    Transfers HP from a target to yourself. Power 100

  • Drain Health Lv 49230,000 SP39 MP

    Transfers HP from a target to yourself. Power 102

  • Final Fortress Lv 9470,000 SP

    Automatically increases P. Def. when HP level falls.

  • Freezing Strike Lv 22470,000 SP51 MP

    Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.

  • Guard Stance Lv 4470,000 SP13 MP

    Increases P. Def. and the success rate of a shield defense. MP will be consumed continuously.

  • Heavy Armor Mastery Lv 47230,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 48230,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 13470,000 SP33 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 8470,000 SP72 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1301. Effect 2.

  • Life Leech Lv 13470,000 SP68 MP

    Absorbs the enemy's HP. Power 51.

  • Lightning Strike Lv 4470,000 SP78 MP

    Strikes an enemy with lightning, instantly paralyzing them. Power 102.

  • Magic Resistance Lv 46230,000 SP

    Increases M. Def.

  • Magic Resistance Lv 47230,000 SP

    Increases M. Def.

  • Power Break Lv 15470,000 SP26 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Shield Fortress Lv 4470,000 SP

    Increases personal shield defense rate. Continuously consumes MP.

  • Sting Lv 44230,000 SP78 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.

  • Sting Lv 45230,000 SP79 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.

  • Summon Phantom Cubic Lv 7470,000 SP52 MP

    Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 6 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 40230,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 41230,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 72

  • Aggression Lv 46300,000 SP66 MP

    Provokes a target to attack. Power 1921.

  • Aggression Lv 47300,000 SP67 MP

    Provokes a target to attack. Power 1936.

  • Arrest Lv 9600,000 SP34 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 34300,000 SP99 MP

    Provokes nearby enemies to attack. Power 1921.

  • Aura of Hate Lv 35300,000 SP100 MP

    Provokes nearby enemies to attack. Power 1936.

  • Banish Seraph Lv 9600,000 SP67 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ore.

  • Confusion Lv 18600,000 SP27 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Drain Health Lv 50300,000 SP40 MP

    Transfers HP from a target to yourself. Power 104

  • Drain Health Lv 51300,000 SP40 MP

    Transfers HP from a target to yourself. Power 105

  • Final Fortress Lv 10600,000 SP

    Automatically increases P. Def. when HP level falls.

  • Focus Mind Lv 6600,000 SP

    Increases MP regeneration.

  • Freezing Strike Lv 23600,000 SP53 MP

    Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.

  • Heavy Armor Mastery Lv 49300,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 50300,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 14600,000 SP34 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 9600,000 SP74 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1382. Effect 2.

  • Life Leech Lv 14600,000 SP70 MP

    Absorbs the enemy's HP. Power 53.

  • Magic Resistance Lv 48300,000 SP

    Increases M. Def.

  • Magic Resistance Lv 49300,000 SP

    Increases M. Def.

  • Power Break Lv 16600,000 SP27 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Shield Fortress Lv 5600,000 SP

    Increases personal shield defense rate. Continuously consumes MP.

  • Sting Lv 46300,000 SP80 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.

  • Sting Lv 47300,000 SP81 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.

  • Summon Vampiric Cubic Lv 7600,000 SP53 MP

    Summons a Vampiric Cubic. A Vampiric Cubic uses magic that absorbs the targeted enemy's HP and with it regenerates its master's HP. Requires 13 Crystals: D-Grade.

  • Summon Viper Cubic Lv 6600,000 SP53 MP

    Summons Viper Cubic. Viper Cubic uses magic that poisons a targeted enemy. Requires 6 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 42300,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 43300,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Lvl 74

  • Aggression Lv 48650,000 SP67 MP

    Provokes a target to attack. Power 1950.

  • Aggression Lv 49650,000 SP68 MP

    Provokes a target to attack. Power 1963.

  • Arrest Lv 101,300,000 SP34 MP

    Provokes an enemy to attack and then temporarily puts them into a held state. The target cannot be affected by any additional hold attacks while the effect lasts.

  • Aura of Hate Lv 36650,000 SP101 MP

    Provokes nearby enemies to attack. Power 1950.

  • Aura of Hate Lv 37650,000 SP102 MP

    Provokes nearby enemies to attack. Power 1963.

  • Banish Seraph Lv 101,300,000 SP68 MP

    Strikes fear into an angel, causing it to flee. Lethal Strike is possible. Consumes 10 Soul Ore.

  • Confusion Lv 191,300,000 SP28 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Drain Health Lv 52650,000 SP41 MP

    Transfers HP from a target to yourself. Power 107

  • Drain Health Lv 53650,000 SP41 MP

    Transfers HP from a target to yourself. Power 108

  • Final Fortress Lv 111,300,000 SP

    Automatically increases P. Def. when HP level falls.

  • Freezing Strike Lv 241,300,000 SP55 MP

    Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.

  • Heavy Armor Mastery Lv 51650,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 52650,000 SP

    Increases P. Def. when wearing heavy armor.

  • Hex Lv 151,300,000 SP35 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Judgment Lv 101,300,000 SP76 MP

    Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 1461. Effect 3.

  • Life Leech Lv 151,300,000 SP70 MP

    Absorbs the enemy's HP. Power 54.

  • Lightning Strike Lv 51,300,000 SP82 MP

    Strikes an enemy with lightning, instantly paralyzing them. Power 108.

  • Magic Resistance Lv 50650,000 SP

    Increases M. Def.

  • Magic Resistance Lv 51650,000 SP

    Increases M. Def.

  • Poison Lv 51,300,000 SP28 MP

    Instantly poisons enemy. Effect 8.

  • Power Break Lv 171,300,000 SP28 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Shield Fortress Lv 61,300,000 SP

    Increases personal shield defense rate. Continuously consumes MP.

  • Sting Lv 48650,000 SP82 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.

  • Sting Lv 49650,000 SP83 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.

  • Summon Phantom Cubic Lv 81,300,000 SP55 MP

    Summons Phantom Cubic. Phantom Cubic uses magic that decreases P.Atk, P. Def, and Atk.Speed of a targeted enemy. Requires 7 Crystals: D-Grade.

  • Sword Blunt Mastery Lv 44650,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 45650,000 SP

    Increases P. Atk. when using a sword or blunt weapon.

Available Hennas

96 symbols available for this class.

STR · CON · DEX · INT · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

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