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class · #36 · 2nd profession

Abyss Walker

Dark Elf · Fighter

Progression

Promoted fromAssassin
Promotes into

Skills (397)

Lvl 40

  • Backstab Lv 19,300 SP60 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1107.

  • Backstab Lv 29,300 SP62 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1176.

  • Backstab Lv 39,300 SP64 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1249.

  • Confusion Lv 528,000 SP14 MPSpellbook: Confusion

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Critical Power Lv 328,000 SP

    Increases the power of a critical attack.

  • Dagger Mastery Lv 99,300 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 109,300 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 119,300 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 19,300 SP36 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1107.

  • Deadly Blow Lv 29,300 SP37 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1176.

  • Deadly Blow Lv 39,300 SP38 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1249.

  • Drain Health Lv 179,300 SP20 MPSpellbook: Drain Health

    Transfers HP from a target to yourself. Power 49.

  • Drain Health Lv 189,300 SP21 MP

    Transfers HP from a target to yourself. Power 50.

  • Drain Health Lv 199,300 SP21 MP

    Transfers HP from a target to yourself. Power 52.

  • Freezing Strike Lv 314,000 SP26 MPSpellbook: Freezing Strike

    Freezes an enemy, instantly reducing their speed. Power 30. Effect 2.

  • Freezing Strike Lv 414,000 SP27 MP

    Freezes an enemy, instantly reducing their speed. Power 31. Effect 2.

  • Hex Lv 128,000 SP18 MPSpellbook: Hex

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 119,300 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 129,300 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 139,300 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 328,000 SP14 MPSpellbook: Power Break

    Instantly reduces enemy's P. Atk Effect 3.

  • Silent Move Lv 128,000 SP7 MP

    Disables preemptive attacks from enemies. Continuously consumes MP.

  • Sting Lv 139,300 SP40 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 123. Effect 4.

  • Sting Lv 149,300 SP41 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 131. Effect 4.

  • Sting Lv 159,300 SP43 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 139. Effect 5.

  • Unlock Lv 628,000 SP35 MP

    Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.

  • Vicious Stance Lv 628,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 43

  • Acrobatic Move Lv 229,000 SP

    Dodging abilities increase when running.

  • Backstab Lv 49,600 SP64 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1325.

  • Backstab Lv 59,600 SP66 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1405.

  • Backstab Lv 69,600 SP68 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1488.

  • Confusion Lv 629,000 SP15 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 129,600 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 139,600 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 149,600 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 49,600 SP38 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1325.

  • Deadly Blow Lv 59,600 SP40 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1405.

  • Deadly Blow Lv 69,600 SP41 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1488.

  • Drain Health Lv 209,600 SP22 MP

    Transfers HP from a target to yourself. Power 53.

  • Drain Health Lv 219,600 SP22 MP

    Transfers HP from a target to yourself. Power 55.

  • Drain Health Lv 229,600 SP23 MP

    Transfers HP from a target to yourself. Power 57.

  • Esprit Lv 229,000 SP

    Increases HP/MP regeneration while running.

  • Freezing Strike Lv 514,000 SP30 MP

    Freezes an enemy, instantly reducing their speed. Power 33. Effect 2.

  • Freezing Strike Lv 614,000 SP30 MP

    Freezes an enemy, instantly reducing their speed. Power 34. Effect 2.

  • Hex Lv 229,000 SP19 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 149,600 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 159,600 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 169,600 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 429,000 SP15 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Quick Step Lv 229,000 SP

    Moving speed increases.

  • Sting Lv 169,600 SP43 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 148. Effect 5.

  • Sting Lv 179,600 SP44 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 157. Effect 5.

  • Sting Lv 189,600 SP45 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 166. Effect 5.

  • Unlock Lv 729,000 SP39 MP

    Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.

  • Veil Lv 129,000 SP19 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 729,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 46

  • Backstab Lv 713,000 SP70 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1574.

  • Backstab Lv 813,000 SP72 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1664.

  • Backstab Lv 913,000 SP74 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1757.

  • Boost Evasion Lv 238,000 SP

    Increase evasion.

  • Confusion Lv 738,000 SP17 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 1513,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 1613,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 1713,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 713,000 SP42 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1574.

  • Deadly Blow Lv 813,000 SP43 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1664.

  • Deadly Blow Lv 913,000 SP44 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1757.

  • Drain Health Lv 2313,000 SP24 MP

    Transfers HP from a target to yourself. Power 58.

  • Drain Health Lv 2413,000 SP24 MP

    Transfers HP from a target to yourself. Power 60.

  • Drain Health Lv 2513,000 SP25 MP

    Transfers HP from a target to yourself. Power 61.

  • Esprit Lv 338,000 SP

    Increases HP/MP regeneration while running.

  • Freezing Strike Lv 719,000 SP32 MP

    Freezes an enemy, instantly reducing their speed. Power 36. Effect 2.

  • Freezing Strike Lv 819,000 SP32 MP

    Freezes an enemy, instantly reducing their speed. Power 37. Effect 2.

  • Hex Lv 338,000 SP22 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 1713,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 1813,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 1913,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 538,000 SP17 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 1913,000 SP47 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 175. Effect 5.

  • Sting Lv 2013,000 SP48 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 185. Effect 5.

  • Sting Lv 2113,000 SP49 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 196. Effect 5.

  • Summon Treasure Key Lv 138,000 SP122 MP

    Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.

  • Unlock Lv 838,000 SP43 MP

    Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.

  • Veil Lv 238,000 SP21 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 838,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 49

  • Backstab Lv 1020,000 SP76 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1853.

  • Backstab Lv 1120,000 SP78 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 1953.

  • Backstab Lv 1220,000 SP80 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2057.

  • Bleed Lv 361,000 SP67 MP

    Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5.

  • Confusion Lv 861,000 SP18 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 1820,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 1920,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 2020,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 1020,000 SP46 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1853.

  • Deadly Blow Lv 1120,000 SP47 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1953.

  • Deadly Blow Lv 1220,000 SP48 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2057.

  • Drain Health Lv 2620,000 SP25 MP

    Transfers HP from a target to yourself. Power 63.

  • Drain Health Lv 2720,000 SP26 MP

    Transfers HP from a target to yourself. Power 65.

  • Drain Health Lv 2820,000 SP27 MP

    Transfers HP from a target to yourself. Power 66.

  • Esprit Lv 461,000 SP

    Increases HP/MP regeneration while running.

  • Freezing Strike Lv 931,000 SP34 MP

    Freezes an enemy, instantly reducing their speed. Power 39. Effect 2.

  • Freezing Strike Lv 1031,000 SP34 MP

    Freezes an enemy, instantly reducing their speed. Power 40. Effect 2.

  • Hex Lv 461,000 SP23 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 2020,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 2120,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 2220,000 SP

    Increases P. Def. when wearing light armor.

  • Poison Lv 261,000 SP18 MPSpellbook: Poison

    Instantly poisons enemy. Effect 5.

  • Power Break Lv 661,000 SP18 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 2220,000 SP51 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 206. Effect 5.

  • Sting Lv 2320,000 SP52 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 217. Effect 5.

  • Sting Lv 2420,000 SP54 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 229. Effect 5.

  • Trick Lv 161,000 SP22 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Veil Lv 361,000 SP22 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 961,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 52

  • Backstab Lv 1329,000 SP82 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2164.

  • Backstab Lv 1429,000 SP82 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2274.

  • Backstab Lv 1529,000 SP84 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2388.

  • Confusion Lv 988,000 SP19 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Critical Power Lv 488,000 SP

    Increases the power of a critical attack.

  • Dagger Mastery Lv 2129,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 2229,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 2329,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 1329,000 SP50 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2164.

  • Deadly Blow Lv 1429,000 SP50 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2274.

  • Deadly Blow Lv 1529,000 SP51 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2388.

  • Divine Inspiration Lv 1-1 SP

    Increases the number of buffs you can receive.

  • Drain Health Lv 2929,000 SP27 MP

    Transfers HP from a target to yourself. Power 68.

  • Drain Health Lv 3029,000 SP28 MP

    Transfers HP from a target to yourself. Power 70.

  • Drain Health Lv 3129,000 SP28 MP

    Transfers HP from a target to yourself. Power 72.

  • Esprit Lv 588,000 SP

    Increases HP/MP regeneration while running.

  • Freezing Strike Lv 1144,000 SP37 MP

    Freezes an enemy, instantly reducing their speed. Power 42. Effect 2.

  • Freezing Strike Lv 1244,000 SP38 MP

    Freezes an enemy, instantly reducing their speed. Power 43. Effect 2.

  • Hex Lv 588,000 SP24 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 2329,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 2429,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 2529,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 788,000 SP19 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sting Lv 2529,000 SP55 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 241. Effect 6.

  • Sting Lv 2629,000 SP55 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 253. Effect 6.

  • Sting Lv 2729,000 SP56 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 266. Effect 6.

  • Trick Lv 288,000 SP24 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Unlock Lv 988,000 SP47 MP

    Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.

  • Veil Lv 488,000 SP24 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 1088,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 55

  • Acrobatic Move Lv 3116,000 SP

    Dodging abilities increase when running.

  • Acrobatics Lv 2116,000 SP

    Reduces falling damage.

  • Backstab Lv 1639,000 SP87 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2505.

  • Backstab Lv 1739,000 SP89 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2625.

  • Backstab Lv 1839,000 SP91 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2748.

  • Boost Breath Lv 2116,000 SP

    Increases lung capacity.

  • Confusion Lv 10116,000 SP20 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 2439,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 2539,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 2639,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 1639,000 SP52 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2505.

  • Deadly Blow Lv 1739,000 SP53 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2625.

  • Deadly Blow Lv 1839,000 SP55 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2748.

  • Drain Health Lv 3239,000 SP29 MP

    Transfers HP from a target to yourself. Power 73.

  • Drain Health Lv 3339,000 SP30 MP

    Transfers HP from a target to yourself. Power 75.

  • Drain Health Lv 3439,000 SP30 MP

    Transfers HP from a target to yourself. Power 77.

  • Freezing Strike Lv 1358,000 SP39 MP

    Freezes an enemy, instantly reducing their speed. Power 45. Effect 2.

  • Freezing Strike Lv 1458,000 SP40 MP

    Freezes an enemy, instantly reducing their speed. Power 46. Effect 2.

  • Hex Lv 6116,000 SP25 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 2639,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 2739,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 2839,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 8116,000 SP20 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 1116,000 SP25 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.

  • Sting Lv 2839,000 SP58 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 279. Effect 6.

  • Sting Lv 2939,000 SP59 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 292. Effect 6.

  • Sting Lv 3039,000 SP61 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 306. Effect 6.

  • Trick Lv 3116,000 SP25 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Ultimate Evasion Lv 2116,000 SP25 MP

    Significantly increases Evasion and resistance to buff-lifting attacks. Effect 2.

  • Unlock Lv 10116,000 SP51 MP

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.

  • Veil Lv 5116,000 SP25 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 11116,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 58

  • Backstab Lv 1942,000 SP93 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2875.

  • Backstab Lv 2042,000 SP95 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3004.

  • Backstab Lv 2142,000 SP97 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3136.

  • Bleed Lv 4126,000 SP81 MP

    Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6.

  • Boost Evasion Lv 3126,000 SP

    Increase evasion.

  • Confusion Lv 11126,000 SP22 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 2742,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 2842,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 2942,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 1942,000 SP56 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2875.

  • Deadly Blow Lv 2042,000 SP57 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3004.

  • Deadly Blow Lv 2142,000 SP58 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3136.

  • Drain Health Lv 3542,000 SP31 MP

    Transfers HP from a target to yourself. Power 78.

  • Drain Health Lv 3642,000 SP32 MP

    Transfers HP from a target to yourself. Power 80.

  • Drain Health Lv 3742,000 SP32 MP

    Transfers HP from a target to yourself. Power 82.

  • Freezing Strike Lv 1563,000 SP41 MP

    Freezes an enemy, instantly reducing their speed. Power 48. Effect 2.

  • Freezing Strike Lv 1663,000 SP42 MP

    Freezes an enemy, instantly reducing their speed. Power 49. Effect 2.

  • Hex Lv 7126,000 SP28 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 2942,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 3042,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 3142,000 SP

    Increases P. Def. when wearing light armor.

  • Mortal Strike Lv 1126,000 SP

    Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 1.

  • Poison Lv 3126,000 SP22 MP

    Instantly poisons enemy. Effect 6.

  • Power Break Lv 9126,000 SP22 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 2126,000 SP27 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.

  • Sting Lv 3142,000 SP62 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 320. Effect 6.

  • Sting Lv 3242,000 SP63 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 334. Effect 6.

  • Sting Lv 3342,000 SP65 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 349. Effect 6.

  • Summon Treasure Key Lv 2126,000 SP159 MP

    Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.

  • Trick Lv 4126,000 SP27 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Veil Lv 6126,000 SP27 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 12126,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 60

  • Backstab Lv 2291,000 SP99 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3271.

  • Backstab Lv 2391,000 SP101 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3408.

  • Confusion Lv 12181,000 SP22 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 3091,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 3191,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 2291,000 SP60 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3271.

  • Deadly Blow Lv 2391,000 SP61 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3408.

  • Drain Health Lv 3891,000 SP33 MP

    Transfers HP from a target to yourself. Power 84

  • Drain Health Lv 3991,000 SP33 MP

    Transfers HP from a target to yourself. Power 85

  • Escape Shackle Lv 1181,000 SP60 MP

    Allows you to escape from a captured state.

  • Freezing Strike Lv 17181,000 SP43 MP

    Freezes an enemy, instantly reducing their speed. Power 51. Effect 2.

  • Hex Lv 8181,000 SP28 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 3291,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 3391,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 10181,000 SP22 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 3181,000 SP28 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.

  • Sting Lv 3491,000 SP66 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 364. Effect 6.

  • Sting Lv 3591,000 SP68 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 379. Effect 7.

  • Trick Lv 5181,000 SP28 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Unlock Lv 11181,000 SP55 MP

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.

  • Veil Lv 7181,000 SP28 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 13181,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 61

  • Divine Inspiration Lv 2-1 SP

    Increases the number of buffs you can receive.

Lvl 62

  • Backstab Lv 24130,000 SP101 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3548.

  • Backstab Lv 25130,000 SP103 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3690.

  • Confusion Lv 13270,000 SP23 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 32130,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 33130,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 24130,000 SP61 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3548.

  • Deadly Blow Lv 25130,000 SP62 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3690.

  • Drain Health Lv 40130,000 SP34 MP

    Transfers HP from a target to yourself. Power 87

  • Drain Health Lv 41130,000 SP35 MP

    Transfers HP from a target to yourself. Power 89

  • Esprit Lv 6270,000 SP

    Increases HP/MP regeneration while running.

  • Freezing Strike Lv 18270,000 SP46 MP

    Freezes an enemy, instantly reducing their speed. Power 53. Effect 2.

  • Hex Lv 9270,000 SP29 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 34130,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 35130,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 11270,000 SP23 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 4270,000 SP29 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.

  • Sting Lv 36130,000 SP68 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 395. Effect 7.

  • Sting Lv 37130,000 SP69 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 410. Effect 7.

  • Trick Lv 6270,000 SP29 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Veil Lv 8270,000 SP29 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 14270,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 64

  • Backstab Lv 26150,000 SP105 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3834.

  • Backstab Lv 27150,000 SP107 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3980.

  • Confusion Lv 14300,000 SP24 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Critical Power Lv 5300,000 SP

    Increases the power of a critical attack.

  • Dagger Mastery Lv 34150,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 35150,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 26150,000 SP63 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3834.

  • Deadly Blow Lv 27150,000 SP65 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3980.

  • Drain Health Lv 42150,000 SP35 MP

    Transfers HP from a target to yourself. Power 90

  • Drain Health Lv 43150,000 SP36 MP

    Transfers HP from a target to yourself. Power 92

  • Freezing Strike Lv 19300,000 SP48 MP

    Freezes an enemy, instantly reducing their speed. Power 56. Effect 2.

  • Hex Lv 10300,000 SP30 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 36150,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 37150,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 12300,000 SP24 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 5300,000 SP30 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.

  • Sting Lv 38150,000 SP70 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 426. Effect 7.

  • Sting Lv 39150,000 SP72 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 443. Effect 7.

  • Trick Lv 7300,000 SP30 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Unlock Lv 12300,000 SP59 MP

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.

  • Veil Lv 9300,000 SP30 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 15300,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 66

  • Backstab Lv 28180,000 SP109 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4127.

  • Backstab Lv 29180,000 SP111 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4275.

  • Bleed Lv 5370,000 SP93 MP

    Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.

  • Blinding Blow Lv 1180,000 SP67 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2751.

  • Blinding Blow Lv 2180,000 SP68 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.

  • Confusion Lv 15370,000 SP25 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 36180,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 37180,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 28180,000 SP66 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4127.

  • Deadly Blow Lv 29180,000 SP67 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4275.

  • Drain Health Lv 44180,000 SP36 MP

    Transfers HP from a target to yourself. Power 94

  • Drain Health Lv 45180,000 SP37 MP

    Transfers HP from a target to yourself. Power 96

  • Freezing Strike Lv 20370,000 SP48 MP

    Freezes an enemy, instantly reducing their speed. Power 58. Effect 2.

  • Hex Lv 11370,000 SP32 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 38180,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 39180,000 SP

    Increases P. Def. when wearing light armor.

  • Mortal Strike Lv 2370,000 SP

    Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 2.

  • Poison Lv 4370,000 SP25 MP

    Instantly poisons enemy. Effect 7.

  • Power Break Lv 13370,000 SP25 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 6370,000 SP31 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.

  • Sting Lv 40180,000 SP73 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 459. Effect 7.

  • Sting Lv 41180,000 SP74 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 475. Effect 7.

  • Summon Treasure Key Lv 3370,000 SP183 MP

    Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.

  • Trick Lv 8370,000 SP31 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Veil Lv 10370,000 SP31 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 16370,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 68

  • Backstab Lv 30230,000 SP113 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4425.

  • Backstab Lv 31230,000 SP115 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4575.

  • Blinding Blow Lv 3230,000 SP69 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 2850.

  • Blinding Blow Lv 4230,000 SP70 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3050.

  • Confusion Lv 16460,000 SP26 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 38230,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 39230,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 30230,000 SP68 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4425.

  • Deadly Blow Lv 31230,000 SP69 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4575.

  • Drain Health Lv 46230,000 SP38 MP

    Transfers HP from a target to yourself. Power 97

  • Drain Health Lv 47230,000 SP38 MP

    Transfers HP from a target to yourself. Power 99

  • Esprit Lv 7460,000 SP

    Increases HP/MP regeneration while running.

  • Freezing Strike Lv 21460,000 SP50 MP

    Freezes an enemy, instantly reducing their speed. Power 59. Effect 2.

  • Hex Lv 12460,000 SP33 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 40230,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 41230,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 14460,000 SP26 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 7460,000 SP32 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.

  • Sting Lv 42230,000 SP75 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 492. Effect 7.

  • Sting Lv 43230,000 SP77 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 509. Effect 7.

  • Trick Lv 9460,000 SP32 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Unlock Lv 13460,000 SP63 MP

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.

  • Veil Lv 11460,000 SP32 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 17460,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 70

  • Backstab Lv 32290,000 SP116 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4726.

  • Backstab Lv 33290,000 SP118 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 4878.

  • Bleed Lv 6580,000 SP99 MP

    Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8.

  • Blinding Blow Lv 5290,000 SP71 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3151.

  • Blinding Blow Lv 6290,000 SP72 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3252.

  • Confusion Lv 17580,000 SP26 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 40290,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 41290,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 32290,000 SP70 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4726.

  • Deadly Blow Lv 33290,000 SP71 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 4878.

  • Drain Health Lv 48290,000 SP39 MP

    Transfers HP from a target to yourself. Power 100

  • Drain Health Lv 49290,000 SP39 MP

    Transfers HP from a target to yourself. Power 102

  • Freezing Strike Lv 22580,000 SP51 MP

    Freezes an enemy, instantly reducing their speed. Power 61. Effect 2.

  • Hex Lv 13580,000 SP33 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 42290,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 43290,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 15580,000 SP26 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 8580,000 SP33 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.

  • Sting Lv 44290,000 SP78 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 526. Effect 7.

  • Sting Lv 45290,000 SP79 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 542. Effect 8.

  • Trick Lv 10580,000 SP33 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Veil Lv 12580,000 SP33 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 18580,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 72

  • Backstab Lv 34350,000 SP120 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5029.

  • Backstab Lv 35350,000 SP122 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5180.

  • Blinding Blow Lv 7350,000 SP73 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3353.

  • Blinding Blow Lv 8350,000 SP74 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3453.

  • Confusion Lv 18710,000 SP27 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Critical Power Lv 6710,000 SP

    Increases the power of a critical attack.

  • Dagger Mastery Lv 42350,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 43350,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 34350,000 SP72 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5029.

  • Deadly Blow Lv 35350,000 SP73 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5180.

  • Drain Health Lv 50350,000 SP40 MP

    Transfers HP from a target to yourself. Power 104

  • Drain Health Lv 51350,000 SP40 MP

    Transfers HP from a target to yourself. Power 105

  • Freezing Strike Lv 23710,000 SP53 MP

    Freezes an enemy, instantly reducing their speed. Power 63. Effect 2.

  • Hex Lv 14710,000 SP34 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 44350,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 45350,000 SP

    Increases P. Def. when wearing light armor.

  • Power Break Lv 16710,000 SP27 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 9710,000 SP34 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.

  • Sting Lv 46350,000 SP80 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 559. Effect 8.

  • Sting Lv 47350,000 SP81 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 576. Effect 8.

  • Trick Lv 11710,000 SP34 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Unlock Lv 14710,000 SP67 MP

    Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.

  • Veil Lv 13710,000 SP34 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 19710,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 74

  • Backstab Lv 36680,000 SP123 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5330.

  • Backstab Lv 37680,000 SP125 MP

    Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 5479.

  • Blinding Blow Lv 9680,000 SP75 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3553.

  • Blinding Blow Lv 10680,000 SP76 MP

    While attempting a powerful attack on the enemy's vital areas, it causes the enemy to show his/her back. Temporarily increases one's Speed greatly. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power 3653.

  • Confusion Lv 191,370,000 SP28 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 44680,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 45680,000 SP

    Increases P. Atk. when using a dagger.

  • Deadly Blow Lv 36680,000 SP74 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5330.

  • Deadly Blow Lv 37680,000 SP75 MP

    Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 5479.

  • Drain Health Lv 52680,000 SP41 MP

    Transfers HP from a target to yourself. Power 107

  • Drain Health Lv 53680,000 SP41 MP

    Transfers HP from a target to yourself. Power 108

  • Esprit Lv 81,370,000 SP

    Increases HP/MP regeneration while running.

  • Freezing Strike Lv 241,370,000 SP55 MP

    Freezes an enemy, instantly reducing their speed. Power 65. Effect 2.

  • Hex Lv 151,370,000 SP35 MP

    Instantly decreases enemy's P. Def. Effect 3.

  • Light Armor Mastery Lv 46680,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 47680,000 SP

    Increases P. Def. when wearing light armor.

  • Mortal Strike Lv 31,370,000 SP

    Temporarily increases your chances of making a critical strike. An equipped dagger weapon is required to use this skill. Effect 3.

  • Poison Lv 51,370,000 SP28 MP

    Instantly poisons enemy. Effect 8.

  • Power Break Lv 171,370,000 SP28 MP

    Instantly reduces enemy's P. Atk Effect 3.

  • Sand Bomb Lv 101,370,000 SP34 MP

    Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.

  • Sting Lv 48680,000 SP82 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 593. Effect 8.

  • Sting Lv 49680,000 SP83 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 609. Effect 8.

  • Summon Treasure Key Lv 41,370,000 SP204 MP

    Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.

  • Trick Lv 121,370,000 SP34 MP

    Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.

  • Veil Lv 141,370,000 SP34 MP

    Blurs enemy's vision, discouraging aggressive behavior.

  • Vicious Stance Lv 201,370,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Available Hennas

96 symbols available for this class.

STR · CON · DEX · INT · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

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