← All classes

class · #35 · 1st profession

Assassin

Dark Elf · Fighter

Progression

Promoted fromDark Fighter
Promotes into

Skills (127)

Lvl 20

  • Acrobatics Lv 12,800 SP

    Reduces falling damage.

  • Boost Breath Lv 12,800 SP

    Increases lung capacity.

  • Bow Mastery Lv 1950 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 2950 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 3950 SP

    Increases P. Atk. when using a bow.

  • Dagger Mastery Lv 12,800 SP

    Increases P. Atk. when using a dagger.

  • Defense Aura Lv 22,800 SP8 MPSpellbook: Defense Aura

    Temporarily increases P. Def. Effect 2.

  • Drain Health Lv 31,500 SP11 MPSpellbook: Drain Health

    Transfers HP from a target to yourself. Power 24.

  • Drain Health Lv 41,500 SP12 MP

    Transfers HP from a target to yourself. Power 26.

  • Light Armor Mastery Lv 11,400 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 21,400 SP

    Increases P. Def. when wearing light armor.

  • Long Shot Lv 12,800 SP

    Increase the range of your bow.

  • Mortal Blow Lv 101,000 SP19 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 268.

  • Mortal Blow Lv 111,000 SP20 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 291.

  • Mortal Blow Lv 121,000 SP20 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 314.

  • Poison Lv 12,800 SP8 MPSpellbook: Poison

    Instantly poisons enemy. Effect 3.

  • Power Shot Lv 101,000 SP43 MP

    A deadly damage-dealing volley from a bow. Power 239. Over-hit possible.

  • Power Shot Lv 111,000 SP44 MP

    A deadly damage-dealing volley from a bow. Power 258. Over-hit possible.

  • Power Shot Lv 121,000 SP44 MP

    A deadly damage-dealing volley from a bow. Power 279. Over-hit possible.

  • Unlock Lv 12,800 SP19 MP

    Opens level 1 doors with a 30% chance for success. Requires 2 Keys of a Thief. Also opens chests.

  • Vicious Stance Lv 12,800 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 24

  • Accuracy Lv 15,000 SP1 MP

    Increases one's Accuracy. Continuously consumes MP.

  • Bleed Lv 15,000 SP32 MP

    Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 3.

  • Boost Evasion Lv 15,000 SP

    Increase evasion.

  • Bow Mastery Lv 41,700 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 51,700 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 61,700 SP

    Increases P. Atk. when using a bow.

  • Confusion Lv 15,000 SP9 MPSpellbook: Confusion

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Critical Power Lv 15,000 SP

    Increases the power of a critical attack.

  • Dagger Mastery Lv 25,000 SP

    Increases P. Atk. when using a dagger.

  • Drain Health Lv 51,700 SP12 MP

    Transfers HP from a target to yourself. Power 28.

  • Drain Health Lv 61,700 SP13 MP

    Transfers HP from a target to yourself. Power 29.

  • Drain Health Lv 71,700 SP13 MP

    Transfers HP from a target to yourself. Power 31.

  • Light Armor Mastery Lv 32,500 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 42,500 SP

    Increases P. Def. when wearing light armor.

  • Mortal Blow Lv 131,700 SP21 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 367.

  • Mortal Blow Lv 141,700 SP22 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 396.

  • Mortal Blow Lv 151,700 SP23 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 427.

  • Power Shot Lv 131,700 SP46 MP

    A deadly damage-dealing volley from a bow. Power 326. Over-hit possible.

  • Power Shot Lv 141,700 SP48 MP

    A deadly damage-dealing volley from a bow. Power 352. Over-hit possible.

  • Power Shot Lv 151,700 SP50 MP

    A deadly damage-dealing volley from a bow. Power 379. Over-hit possible.

  • Sting Lv 11,700 SP23 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 41. Effect 3.

  • Sting Lv 21,700 SP24 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 44. Effect 3.

  • Sting Lv 31,700 SP25 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 48. Effect 3.

  • Unlock Lv 25,000 SP22 MP

    Opens level 1 doors at 50% probability. Requires 2 Keys of a Thief. Also opens chests.

  • Vicious Stance Lv 25,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 28

  • Acrobatic Move Lv 18,500 SP

    Dodging abilities increase when running.

  • Attack Aura Lv 28,500 SP10 MPSpellbook: Attack Aura

    Temporarily increases P. Atk. Effect 2.

  • Bow Mastery Lv 72,900 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 82,900 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 92,900 SP

    Increases P. Atk. when using a bow.

  • Confusion Lv 28,500 SP10 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 34,300 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 44,300 SP

    Increases P. Atk. when using a dagger.

  • Drain Health Lv 82,900 SP14 MP

    Transfers HP from a target to yourself. Power 33.

  • Drain Health Lv 92,900 SP15 MP

    Transfers HP from a target to yourself. Power 34.

  • Drain Health Lv 102,900 SP15 MP

    Transfers HP from a target to yourself. Power 35.

  • Light Armor Mastery Lv 54,300 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 64,300 SP

    Increases P. Def. when wearing light armor.

  • Mortal Blow Lv 162,900 SP25 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 494.

  • Mortal Blow Lv 172,900 SP26 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 531.

  • Mortal Blow Lv 182,900 SP27 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 571.

  • Power Shot Lv 162,900 SP54 MP

    A deadly damage-dealing volley from a bow. Power 440. Over-hit possible.

  • Power Shot Lv 172,900 SP57 MP

    A deadly damage-dealing volley from a bow. Power 472. Over-hit possible.

  • Power Shot Lv 182,900 SP59 MP

    A deadly damage-dealing volley from a bow. Power 507. Over-hit possible.

  • Quick Step Lv 18,500 SP

    Moving speed increases.

  • Sting Lv 42,900 SP27 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 55. Effect 3.

  • Sting Lv 52,900 SP29 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 59. Effect 3.

  • Sting Lv 62,900 SP30 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 64. Effect 3.

  • Ultimate Evasion Lv 18,500 SP13 MP

    Significantly increases Evasion and resistance to buff-lifting attacks. Effect 1.

  • Unlock Lv 38,500 SP25 MP

    Opens level 1 doors at 75% probability. Requires 3 Keys of a Thief. Also opens chests.

  • Vicious Stance Lv 38,500 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 32

  • Bleed Lv 214,000 SP41 MP

    Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 4.

  • Bow Mastery Lv 104,800 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 114,800 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 124,800 SP

    Increases P. Atk. when using a bow.

  • Confusion Lv 314,000 SP11 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Critical Power Lv 214,000 SP

    Increases the power of a critical attack.

  • Dagger Mastery Lv 57,100 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 67,100 SP

    Increases P. Atk. when using a dagger.

  • Drain Health Lv 114,800 SP16 MP

    Transfers HP from a target to yourself. Power 38.

  • Drain Health Lv 124,800 SP16 MP

    Transfers HP from a target to yourself. Power 39.

  • Drain Health Lv 134,800 SP17 MP

    Transfers HP from a target to yourself. Power 40.

  • Light Armor Mastery Lv 77,100 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 87,100 SP

    Increases P. Def. when wearing light armor.

  • Mortal Blow Lv 194,800 SP28 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 656.

  • Mortal Blow Lv 204,800 SP28 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 703.

  • Mortal Blow Lv 214,800 SP29 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 752.

  • Power Break Lv 114,000 SP11 MPSpellbook: Power Break

    Instantly reduces enemy's P. Atk Effect 2.

  • Power Shot Lv 194,800 SP62 MP

    A deadly damage-dealing volley from a bow. Power 584. Over-hit possible.

  • Power Shot Lv 204,800 SP62 MP

    A deadly damage-dealing volley from a bow. Power 625. Over-hit possible.

  • Power Shot Lv 214,800 SP65 MP

    A deadly damage-dealing volley from a bow. Power 669. Over-hit possible.

  • Rapid Shot Lv 114,000 SP10 MP

    Increases speed of arrow launch. Effect 1.

  • Sting Lv 74,800 SP31 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 73. Effect 4.

  • Sting Lv 84,800 SP31 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 79. Effect 4.

  • Sting Lv 94,800 SP33 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 84. Effect 4.

  • Unlock Lv 414,000 SP28 MP

    Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.

  • Vicious Stance Lv 414,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Lvl 36

  • Bow Mastery Lv 137,400 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 147,400 SP

    Increases P. Atk. when using a bow.

  • Bow Mastery Lv 157,400 SP

    Increases P. Atk. when using a bow.

  • Confusion Lv 422,000 SP13 MP

    Throws the enemy into confusion and gets them to change the target of their attack.

  • Dagger Mastery Lv 711,000 SP

    Increases P. Atk. when using a dagger.

  • Dagger Mastery Lv 811,000 SP

    Increases P. Atk. when using a dagger.

  • Drain Health Lv 147,400 SP18 MP

    Transfers HP from a target to yourself. Power 43.

  • Drain Health Lv 157,400 SP18 MP

    Transfers HP from a target to yourself. Power 44.

  • Drain Health Lv 167,400 SP19 MP

    Transfers HP from a target to yourself. Power 46.

  • Esprit Lv 122,000 SP

    Increases HP/MP regeneration while running.

  • Freezing Strike Lv 111,000 SP24 MPSpellbook: Freezing Strike

    Freezes an enemy, instantly reducing their speed. Power 26. Effect 2.

  • Freezing Strike Lv 211,000 SP24 MP

    Freezes an enemy, instantly reducing their speed. Power 28. Effect 2.

  • Light Armor Mastery Lv 911,000 SP

    Increases P. Def. when wearing light armor.

  • Light Armor Mastery Lv 1011,000 SP

    Increases P. Def. when wearing light armor.

  • Mortal Blow Lv 227,400 SP32 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 859.

  • Mortal Blow Lv 237,400 SP33 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 916.

  • Mortal Blow Lv 247,400 SP34 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 977.

  • Power Break Lv 222,000 SP14 MP

    Instantly reduces enemy's P. Atk Effect 2.

  • Power Shot Lv 227,400 SP69 MP

    A deadly damage-dealing volley from a bow. Power 763. Over-hit possible.

  • Power Shot Lv 237,400 SP72 MP

    A deadly damage-dealing volley from a bow. Power 814. Over-hit possible.

  • Power Shot Lv 247,400 SP74 MP

    A deadly damage-dealing volley from a bow. Power 865. Over-hit possible.

  • Sting Lv 107,400 SP35 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 96. Effect 4.

  • Sting Lv 117,400 SP36 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 102. Effect 4.

  • Sting Lv 127,400 SP37 MP

    Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped sword, dagger or Dual-Sword Weapon is required to use this skill. Over-hit possible. Power 109. Effect 4.

  • Stunning Shot Lv 17,400 SP49 MP

    A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 344.

  • Stunning Shot Lv 27,400 SP51 MP

    A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 367.

  • Stunning Shot Lv 37,400 SP53 MP

    A shocking blow that stuns and inflicts damage to a target with an arrow. An equipped bow is required to use this skill. Over-hit is possible. Power 391.

  • Unlock Lv 522,000 SP31 MP

    Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.

  • Vicious Stance Lv 522,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

Available Hennas

24 symbols available for this class.

STR · CON · DEX · INT · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

View available hennas →