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class · #46 · 2nd profession

Destroyer

Orc · Fighter

Progression

Promoted fromOrc Raider
Promotes into

Skills (362)

Lvl 40

  • Battle Roar Lv 233,000 SP18 MP

    Temporarily increases maximum HP and restores HP. Effect 2.

  • Fast HP Recovery Lv 333,000 SP

    Increases HP regeneration.

  • Fatal Strike Lv 111,000 SP40 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 615.

  • Fatal Strike Lv 211,000 SP41 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 654.

  • Fatal Strike Lv 311,000 SP43 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 694.

  • Hammer Crush Lv 111,000 SP37 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.

  • Hammer Crush Lv 211,000 SP38 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.

  • Hammer Crush Lv 311,000 SP39 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.

  • Heavy Armor Mastery Lv 1411,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1511,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1611,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 1411,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1511,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1611,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 911,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1011,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1111,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 911,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1011,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1111,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 633,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 633,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Vital Force Lv 333,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 111,000 SP40 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 461.

  • Whirlwind Lv 211,000 SP41 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 490.

  • Whirlwind Lv 311,000 SP43 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 521.

Lvl 43

  • Boost HP Lv 438,000 SP

    Increases maximum HP.

  • Fast HP Recovery Lv 438,000 SP

    Increases HP regeneration.

  • Fatal Strike Lv 413,000 SP43 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 737.

  • Fatal Strike Lv 513,000 SP44 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 781.

  • Fatal Strike Lv 613,000 SP45 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 827.

  • Guts Lv 238,000 SP19 MP

    Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 2.

  • Hammer Crush Lv 413,000 SP39 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.

  • Hammer Crush Lv 513,000 SP40 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.

  • Hammer Crush Lv 613,000 SP42 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.

  • Heavy Armor Mastery Lv 1713,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1813,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1913,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 1713,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1813,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 1913,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 1213,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1313,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1413,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 1213,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1313,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1413,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 738,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 738,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Whirlwind Lv 413,000 SP43 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 553.

  • Whirlwind Lv 513,000 SP44 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 586.

  • Whirlwind Lv 613,000 SP45 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 620.

Lvl 46

  • Bandage Lv 250,000 SP41 MP

    Heals one's own bleeding up to Effect 7.

  • Fatal Strike Lv 717,000 SP47 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 875.

  • Fatal Strike Lv 817,000 SP48 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 924.

  • Fatal Strike Lv 917,000 SP49 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 976.

  • Frenzy Lv 250,000 SP21 MP

    Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 2.

  • Hammer Crush Lv 717,000 SP43 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.

  • Hammer Crush Lv 817,000 SP44 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.

  • Hammer Crush Lv 917,000 SP45 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.

  • Heavy Armor Mastery Lv 2017,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2117,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2217,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 2017,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2117,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2217,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 1517,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1617,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1717,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 1517,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1617,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1717,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 850,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 850,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Vital Force Lv 450,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 717,000 SP47 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 656.

  • Whirlwind Lv 817,000 SP48 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 693.

  • Whirlwind Lv 917,000 SP49 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 732.

Lvl 49

  • Battle Roar Lv 382,000 SP22 MP

    Temporarily increases maximum HP and restores HP. Effect 3.

  • Boost HP Lv 582,000 SP

    Increases maximum HP.

  • Fatal Strike Lv 1027,000 SP51 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1030.

  • Fatal Strike Lv 1127,000 SP52 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1085.

  • Fatal Strike Lv 1227,000 SP54 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1143.

  • Hammer Crush Lv 1027,000 SP46 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.

  • Hammer Crush Lv 1127,000 SP48 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.

  • Hammer Crush Lv 1227,000 SP49 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.

  • Heavy Armor Mastery Lv 2327,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2427,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2527,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 2327,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2427,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2527,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Lionheart Lv 282,000 SP22 MP

    Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 2.

  • Polearm Mastery Lv 1827,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 1927,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2027,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 1827,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 1927,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2027,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 982,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 982,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Whirlwind Lv 1027,000 SP51 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 773.

  • Whirlwind Lv 1127,000 SP52 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 814.

  • Whirlwind Lv 1227,000 SP54 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 857.

Lvl 52

  • Divine Inspiration Lv 1-1 SP

    Increases the number of buffs you can receive.

  • Fast HP Recovery Lv 5125,000 SP

    Increases HP regeneration.

  • Fatal Strike Lv 1342,000 SP55 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1202.

  • Fatal Strike Lv 1442,000 SP55 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1264.

  • Fatal Strike Lv 1542,000 SP56 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1327.

  • Guts Lv 3125,000 SP24 MP

    Temporarily boosts its P. Def. substantially. Only works when HP becomes 30% or lower. Effect 3.

  • Hammer Crush Lv 1342,000 SP50 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.

  • Hammer Crush Lv 1442,000 SP51 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.

  • Hammer Crush Lv 1542,000 SP52 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.

  • Heavy Armor Mastery Lv 2642,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2742,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2842,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 2642,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2742,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 2842,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 2142,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2242,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2342,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 2142,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2242,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2342,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 10125,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 10125,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Vital Force Lv 5125,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 1342,000 SP55 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 902.

  • Whirlwind Lv 1442,000 SP55 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 948.

  • Whirlwind Lv 1542,000 SP56 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 995.

Lvl 55

  • Boost HP Lv 6142,000 SP

    Increases maximum HP.

  • Fatal Strike Lv 1647,000 SP58 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1392.

  • Fatal Strike Lv 1747,000 SP59 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1459.

  • Fatal Strike Lv 1847,000 SP61 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1527.

  • Frenzy Lv 3142,000 SP25 MP

    Temporarily increases P. Atk., especially when using Spear or Blunt Weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Usable only when HP are 30% or lower. Effect 3.

  • Hammer Crush Lv 1647,000 SP53 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.

  • Hammer Crush Lv 1747,000 SP54 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.

  • Hammer Crush Lv 1847,000 SP55 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.

  • Heavy Armor Mastery Lv 2947,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3047,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3147,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 2947,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 3047,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 3147,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 2447,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2547,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2647,000 SP

    Increases P. Atk. when using a Polearm.

  • Rage Lv 2142,000 SP25 MP

    Temporarily increases P. Atk. when using Sword, Blunt or Spear weapons. Also increases Accuracy and P. Atk. when using Two-Handed Swords and Blunt Weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 2.

  • Sword Blunt Mastery Lv 2447,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2547,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2647,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 11142,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 11142,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Whirlwind Lv 1647,000 SP58 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1044.

  • Whirlwind Lv 1747,000 SP59 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1094.

  • Whirlwind Lv 1847,000 SP61 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1145.

Lvl 58

  • Battle Roar Lv 4181,000 SP27 MP

    Temporarily increases maximum HP and restores HP. Effect 4.

  • Fast HP Recovery Lv 6181,000 SP

    Increases HP regeneration.

  • Fatal Strike Lv 1960,000 SP62 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1597.

  • Fatal Strike Lv 2060,000 SP63 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1669.

  • Fatal Strike Lv 2160,000 SP65 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1743.

  • Hammer Crush Lv 1960,000 SP57 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.

  • Hammer Crush Lv 2060,000 SP58 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.

  • Hammer Crush Lv 2160,000 SP59 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.

  • Heavy Armor Mastery Lv 3260,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3360,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 3460,000 SP

    Increases P. Def. when wearing heavy armor.

  • Infernal Form Lv 1181,000 SP27 MP

    Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 1.

  • Light Armor Mastery Lv 3260,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 3360,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 3460,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Accuracy Lv 1181,000 SP11 MP

    Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

  • Polearm Mastery Lv 2760,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2860,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 2960,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 2760,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2860,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 2960,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 12181,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 12181,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Vital Force Lv 6181,000 SP

    Allows quick recovery while one is sitting.

  • War Frenzy Lv 1181,000 SP

    Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

  • Whirlwind Lv 1960,000 SP62 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1198.

  • Whirlwind Lv 2060,000 SP63 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1252.

  • Whirlwind Lv 2160,000 SP65 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1307.

  • Zealot Lv 1181,000 SP106 MP

    By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.

Lvl 60

  • Crush of Doom Lv 1145,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4558.

  • Crush of Doom Lv 2145,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4750.

  • Fatal Strike Lv 22145,000 SP66 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1817.

  • Fatal Strike Lv 23145,000 SP68 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1894.

  • Hammer Crush Lv 22145,000 SP60 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.

  • Hammer Crush Lv 23145,000 SP62 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.

  • Heavy Armor Mastery Lv 35145,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 36145,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 35145,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 36145,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 30145,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 31145,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 30145,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 31145,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 13290,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 13290,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Whirlwind Lv 22145,000 SP66 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1363.

  • Whirlwind Lv 23145,000 SP68 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1420.

Lvl 61

  • Divine Inspiration Lv 2-1 SP

    Increases the number of buffs you can receive.

Lvl 62

  • Bandage Lv 3310,000 SP55 MP

    Heals one's own bleeding up to Effect 9.

  • Boost HP Lv 7310,000 SP

    Increases maximum HP.

  • Crush of Doom Lv 3150,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 4944.

  • Crush of Doom Lv 4150,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5142.

  • Fatal Strike Lv 24150,000 SP68 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 1971.

  • Fatal Strike Lv 25150,000 SP69 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2050.

  • Hammer Crush Lv 24150,000 SP62 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.

  • Hammer Crush Lv 25150,000 SP63 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.

  • Heavy Armor Mastery Lv 37150,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 38150,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 37150,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 38150,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Lionheart Lv 3310,000 SP29 MP

    Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or buff-lifting attacks. Effect 3.

  • Polearm Mastery Lv 32150,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 33150,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 32150,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 33150,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 14310,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 14310,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Whirlwind Lv 24150,000 SP68 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1479.

  • Whirlwind Lv 25150,000 SP69 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1538.

Lvl 64

  • Battle Roar Lv 5400,000 SP30 MP

    Temporarily increases maximum HP and restores HP. Effect 5.

  • Crush of Doom Lv 5200,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5342.

  • Crush of Doom Lv 6200,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5545.

  • Fatal Strike Lv 26200,000 SP70 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2130.

  • Fatal Strike Lv 27200,000 SP72 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2211.

  • Hammer Crush Lv 26200,000 SP64 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.

  • Hammer Crush Lv 27200,000 SP66 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.

  • Heavy Armor Mastery Lv 39200,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 40200,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 39200,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 40200,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 34200,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 35200,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 34200,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 35200,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 15400,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 15400,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Vital Force Lv 7400,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 26200,000 SP70 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1598.

  • Whirlwind Lv 27200,000 SP72 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1658.

Lvl 66

  • Boost HP Lv 8440,000 SP

    Increases maximum HP.

  • Crush of Doom Lv 7220,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5751.

  • Crush of Doom Lv 8220,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 5958.

  • Fatal Strike Lv 28220,000 SP73 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2293.

  • Fatal Strike Lv 29220,000 SP74 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2375.

  • Hammer Crush Lv 28220,000 SP67 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.

  • Hammer Crush Lv 29220,000 SP68 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.

  • Heavy Armor Mastery Lv 41220,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 42220,000 SP

    Increases P. Def. when wearing heavy armor.

  • Infernal Form Lv 2440,000 SP31 MP

    Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 2.

  • Light Armor Mastery Lv 41220,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 42220,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Accuracy Lv 2440,000 SP13 MP

    Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

  • Polearm Mastery Lv 36220,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 37220,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 36220,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 37220,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 16440,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 16440,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • War Frenzy Lv 2440,000 SP

    Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

  • Whirlwind Lv 28220,000 SP73 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1720.

  • Whirlwind Lv 29220,000 SP74 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1782.

  • Wrath Lv 1220,000 SP73 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 7%.

  • Wrath Lv 2220,000 SP74 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 10%.

  • Zealot Lv 2440,000 SP122 MP

    By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.

Lvl 68

  • Crush of Doom Lv 9330,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6166.

  • Crush of Doom Lv 10330,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6376.

  • Fast HP Recovery Lv 7650,000 SP

    Increases HP regeneration.

  • Fatal Strike Lv 30330,000 SP75 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2459.

  • Fatal Strike Lv 31330,000 SP77 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2542.

  • Hammer Crush Lv 30330,000 SP69 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.

  • Hammer Crush Lv 31330,000 SP70 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.

  • Heavy Armor Mastery Lv 43330,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 44330,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 43330,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 44330,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 38330,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 39330,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 38330,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 39330,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 17650,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 17650,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Whirlwind Lv 30330,000 SP75 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1844.

  • Whirlwind Lv 31330,000 SP77 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1907.

  • Wrath Lv 3330,000 SP75 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 12%.

  • Wrath Lv 4330,000 SP77 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 15%.

Lvl 70

  • Battle Roar Lv 6720,000 SP33 MP

    Temporarily increases maximum HP and restores HP. Effect 6.

  • Boost HP Lv 9720,000 SP

    Increases maximum HP.

  • Crush of Doom Lv 11360,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6586.

  • Crush of Doom Lv 12360,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 6797.

  • Fatal Strike Lv 32360,000 SP78 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2626.

  • Fatal Strike Lv 33360,000 SP79 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2710.

  • Hammer Crush Lv 32360,000 SP71 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.

  • Hammer Crush Lv 33360,000 SP72 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.

  • Heavy Armor Mastery Lv 45360,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 46360,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 45360,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 46360,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 40360,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 41360,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 40360,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 41360,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 18720,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 18720,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Whirlwind Lv 32360,000 SP78 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 1970.

  • Whirlwind Lv 33360,000 SP79 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2033.

  • Wrath Lv 5360,000 SP78 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 17%.

  • Wrath Lv 6360,000 SP79 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 20%.

Lvl 72

  • Crush of Doom Lv 13500,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7008.

  • Crush of Doom Lv 14500,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7218.

  • Fatal Strike Lv 34500,000 SP80 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2794.

  • Fatal Strike Lv 35500,000 SP81 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2878.

  • Hammer Crush Lv 34500,000 SP73 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.

  • Hammer Crush Lv 35500,000 SP74 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.

  • Heavy Armor Mastery Lv 47500,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 48500,000 SP

    Increases P. Def. when wearing heavy armor.

  • Light Armor Mastery Lv 47500,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 48500,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Mastery Lv 42500,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 43500,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 42500,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 43500,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 191,000,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 191,000,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • Vital Force Lv 81,000,000 SP

    Allows quick recovery while one is sitting.

  • Whirlwind Lv 34500,000 SP80 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2096.

  • Whirlwind Lv 35500,000 SP81 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2158.

  • Wrath Lv 7500,000 SP80 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 22%.

  • Wrath Lv 8500,000 SP81 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 25%.

Lvl 74

  • Boost HP Lv 101,530,000 SP

    Increases maximum HP.

  • Crush of Doom Lv 15760,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7427.

  • Crush of Doom Lv 16760,000 SP

    Attacks the enemy with a powerful force. Usable when one is equipped with a two-handed sword or two-handed blunt weapon. Ignores Shield Defense. Over-hit is possible. Power 7635.

  • Fast HP Recovery Lv 81,530,000 SP

    Increases HP regeneration.

  • Fatal Strike Lv 36760,000 SP82 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 2961.

  • Fatal Strike Lv 37760,000 SP83 MP

    Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Ignores Shield Defense. Over-hit is possible. Power 3044.

  • Hammer Crush Lv 36760,000 SP75 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1955.

  • Hammer Crush Lv 37760,000 SP76 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 2009.

  • Heavy Armor Mastery Lv 49760,000 SP

    Increases P. Def. when wearing heavy armor.

  • Heavy Armor Mastery Lv 50760,000 SP

    Increases P. Def. when wearing heavy armor.

  • Infernal Form Lv 31,530,000 SP34 MP

    Temporarily bestows a fire enchantment for all physical attacks and increases your resistance to fire. Effect 3.

  • Light Armor Mastery Lv 49760,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Light Armor Mastery Lv 50760,000 SP

    Increases P. Def. and Evasion when wearing light armor.

  • Polearm Accuracy Lv 31,530,000 SP14 MP

    Increases your Accuracy when using a spear. While in use, MP is continuously consumed.

  • Polearm Mastery Lv 44760,000 SP

    Increases P. Atk. when using a Polearm.

  • Polearm Mastery Lv 45760,000 SP

    Increases P. Atk. when using a Polearm.

  • Sword Blunt Mastery Lv 44760,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Sword Blunt Mastery Lv 45760,000 SP

    Increases P. Atk when using a sword or blunt weapon.

  • Two-handed Weapon Mastery Lv 201,530,000 SP

    Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.

  • Vicious Stance Lv 201,530,000 SP

    Increases one's critical attack power. MP will be consumed continuously.

  • War Frenzy Lv 31,530,000 SP

    Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

  • Whirlwind Lv 36760,000 SP82 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2221.

  • Whirlwind Lv 37760,000 SP83 MP

    A wide arcing swing that inflicts damage to multiple surrounding enemies. Usable when a pole-arm is equipped. Shield Defense is ignored. Over-hit is possible. Power 2283.

  • Wrath Lv 9760,000 SP82 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 27%.

  • Wrath Lv 10760,000 SP83 MP

    By swinging a spear, decreases CP of near enemies. Usable when a spear is equipped. Power 30%.

  • Zealot Lv 31,530,000 SP136 MP

    By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.

Available Hennas

96 symbols available for this class.

STR · CON · DEX · INT · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

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