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class · #50 · 1st profession

Orc Shaman

Orc · Mystic

Progression

Promoted fromOrc Mystic
Promotes into

Skills (105)

Lvl 20

  • Anti Magic Lv 51,400 SP

    Increases M. Def.

  • Anti Magic Lv 61,400 SP

    Increases M. Def.

  • Boost Mana Lv 12,900 SP

    Increases maximum MP.

  • Chant of Fire Lv 12,900 SP61 MPAmulet: Chant of Fire

    Temporarily increases party member's magic resistance. Effect 1.

  • Chant of Life Lv 12,900 SP47 MPAmulet: Chant of Life

    Enhances party members' HP regeneration significantly. Effect 1.

  • Chant of Shielding Lv 12,900 SP61 MPAmulet: Chant of Shielding

    Temporarily increases party member's defense. Effect 1.

  • Dreaming Spirit Lv 32,900 SP16 MPAmulet: Dreaming Spirit

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fear Lv 22,900 SP16 MPAmulet: Fear

    Instills fear into an enemy causing it to flee.

  • Frost Flame Lv 12,900 SP23 MPAmulet: Frost Flame

    Freezing flames that continuously drain enemy's HP. Effect 3.

  • Heavy Armor Mastery Lv 31,400 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 41,400 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Life Drain Lv 32,900 SP40 MPAmulet: Life Drain

    Absorbs target's HP. Power 26.

  • Light Armor Mastery Lv 51,400 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 61,400 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 12,900 SP16 MPAmulet: Madness

    Confuses the enemy into attacking random targets.

  • Quick Recovery Lv 12,900 SP

    Time between magic reuse shortens.

  • Robe Mastery Lv 51,400 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 61,400 SP

    Increases P. Def. when wearing a robe.

  • Seal of Poison Lv 12,900 SP23 MPAmulet: Seal of Poison

    Instantly poisons nearby enemies. Effect 3.

  • Stun Attack Lv 1960 SP20 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30.

  • Stun Attack Lv 2960 SP21 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33.

  • Stun Attack Lv 3960 SP21 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35.

  • Venom Lv 32,900 SP16 MPAmulet: Venom

    Instantaneous poison attack. Effect 3.

  • Weapon Mastery Lv 32,900 SP

    Increases P. Atk. and M. Atk.

Lvl 25

  • Anti Magic Lv 72,900 SP

    Increases M. Def.

  • Anti Magic Lv 82,900 SP

    Increases M. Def.

  • Aura Sink Lv 15,800 SP27 MPAmulet: Aura Sink

    Slowly drains enemy's MP. Power 16. Effect 3.

  • Blaze Quake Lv 15,800 SP40 MPAmulet: Blaze Quake

    A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 3.

  • Chant of Battle Lv 25,800 SP70 MPAmulet: Chant of Battle

    Temporarily increases party member's attack power. Effect 2.

  • Chant of Life Lv 25,800 SP57 MP

    Enhances party members' HP regeneration significantly. Effect 2.

  • Dreaming Spirit Lv 45,800 SP18 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast Mana Recovery Lv 15,800 SP

    Increases MP regeneration.

  • Fast Spell Casting Lv 15,800 SP

    Spell casting speed increases.

  • Fear Lv 35,800 SP18 MP

    Instills fear into an enemy causing it to flee.

  • Heavy Armor Mastery Lv 52,900 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 62,900 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Life Drain Lv 45,800 SP46 MP

    Absorbs target's HP. Power 32.

  • Light Armor Mastery Lv 72,900 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 82,900 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 25,800 SP18 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 72,900 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 82,900 SP

    Increases P. Def. when wearing a robe.

  • Seal of Binding Lv 15,800 SP27 MPAmulet: Seal of Binding

    Instantaneous hold attack upon nearby enemies. The spell has no effect if cast on a held target.

  • Soul Cry Lv 35,800 SP

    Increases one's own P. Atk. MP gets consumed continuously.

  • Soul Shield Lv 25,800 SP18 MPAmulet: Soul Shield

    Temporarily increases defense. Effect 2.

  • Stun Attack Lv 41,900 SP22 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41.

  • Stun Attack Lv 51,900 SP23 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44.

  • Stun Attack Lv 61,900 SP23 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48.

  • Weapon Mastery Lv 42,900 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 52,900 SP

    Increases P. Atk. and M. Atk.

Lvl 30

  • Anti Magic Lv 95,300 SP

    Increases M. Def.

  • Anti Magic Lv 105,300 SP

    Increases M. Def.

  • Boost Mana Lv 211,000 SP

    Increases maximum MP.

  • Chant of Life Lv 311,000 SP70 MP

    Enhances party members' HP regeneration significantly. Effect 3.

  • Chant of Shielding Lv 211,000 SP84 MP

    Temporarily increases party member's defense. Effect 2.

  • Dreaming Spirit Lv 511,000 SP21 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fear Lv 411,000 SP21 MP

    Instills fear into an enemy causing it to flee.

  • Flame Chant Lv 111,000 SP84 MPAmulet: Flame Chant

    Temporarily increases party member's magic speed. Effect 1.

  • Frost Flame Lv 211,000 SP32 MP

    Freezing flames that continuously drain enemy's HP. Effect 4.

  • Heavy Armor Mastery Lv 75,300 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 85,300 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Life Drain Lv 511,000 SP54 MP

    Absorbs target's HP. Power 38.

  • Light Armor Mastery Lv 95,300 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 105,300 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 311,000 SP21 MP

    Confuses the enemy into attacking random targets.

  • Pa'agrian Gift Lv 111,000 SP84 MPAmulet: Pa'agrio's Gift

    Temporarily increases clan member's attack power. Effect 1.

  • Quick Recovery Lv 211,000 SP

    Time between magic reuse shortens.

  • Robe Mastery Lv 95,300 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 105,300 SP

    Increases P. Def. when wearing a robe.

  • Seal of Binding Lv 211,000 SP32 MP

    Instantaneous hold attack upon nearby enemies. The spell has no effect if cast on a held target.

  • Seal of Chaos Lv 111,000 SP16 MPAmulet: Seal of Chaos

    Instantly decreases Accuracy of nearby enemies. Effect 2.

  • Seal of Poison Lv 211,000 SP32 MP

    Instantly poisons nearby enemies. Effect 4.

  • Stun Attack Lv 73,500 SP25 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55.

  • Stun Attack Lv 83,500 SP26 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59.

  • Stun Attack Lv 93,500 SP27 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64.

  • Weapon Mastery Lv 65,300 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 75,300 SP

    Increases P. Atk. and M. Atk.

Lvl 35

  • Anti Magic Lv 118,800 SP

    Increases M. Def.

  • Anti Magic Lv 128,800 SP

    Increases M. Def.

  • Aura Sink Lv 218,000 SP36 MP

    Slowly drains enemy's MP. Power 22. Effect 4.

  • Blaze Quake Lv 218,000 SP54 MP

    A protective ring of fire that continuously reduces HP of surrounding enemies. Effect 4.

  • Blessings of Pa'agrio Lv 118,000 SP96 MPAmulet: Pa'agrio's Blessing

    Temporarily increases clan member's defense. Effect 1.

  • Chant of Life Lv 418,000 SP82 MP

    Enhances party members' HP regeneration significantly. Effect 4.

  • Dreaming Spirit Lv 618,000 SP24 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast HP Recovery Lv 118,000 SP

    Increases HP regeneration.

  • Fast Mana Recovery Lv 218,000 SP

    Increases MP regeneration.

  • Fear Lv 518,000 SP24 MP

    Instills fear into an enemy causing it to flee.

  • Heavy Armor Mastery Lv 98,800 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 108,800 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Life Drain Lv 618,000 SP63 MP

    Absorbs target's HP. Power 44.

  • Light Armor Mastery Lv 118,800 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 128,800 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 418,000 SP24 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 118,800 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 128,800 SP

    Increases P. Def. when wearing a robe.

  • Seal of Binding Lv 318,000 SP36 MP

    Instantaneous hold attack upon nearby enemies. The spell has no effect if cast on a held target.

  • Seal of Chaos Lv 218,000 SP18 MP

    Instantly decreases Accuracy of nearby enemies. Effect 2.

  • Seal of Slow Lv 118,000 SP36 MPAmulet: Seal of Slow

    Instantly reduces the Speed of nearby enemies. Effect 2.

  • Soul Cry Lv 418,000 SP

    Increases one's own P. Atk. MP gets consumed continuously.

  • Soul Shield Lv 318,000 SP24 MP

    Temporarily increases defense. Effect 3.

  • Stun Attack Lv 105,900 SP29 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73.

  • Stun Attack Lv 115,900 SP29 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79.

  • Stun Attack Lv 125,900 SP30 MP

    A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84.

  • Weapon Mastery Lv 88,800 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 98,800 SP

    Increases P. Atk. and M. Atk.

Available Hennas

24 symbols available for this class.

STR · CON · DEX · MEN · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

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