← All classes

class · #52 · 2nd profession

Warcryer

Orc · Mystic

Progression

Promoted fromOrc Shaman
Promotes into

Skills (347)

Lvl 40

  • Anti Magic Lv 139,000 SP

    Increases M. Def.

  • Anti Magic Lv 149,000 SP

    Increases M. Def.

  • Anti Magic Lv 159,000 SP

    Increases M. Def.

  • Boost HP Lv 127,000 SP

    Increases maximum HP.

  • Boost Mana Lv 327,000 SP

    Increases maximum MP.

  • Chant of Evasion Lv 127,000 SP111 MPAmulet: Chant of Evasion

    Temporarily increases party members' Evasion. Effect 1.

  • Chant of Fire Lv 227,000 SP111 MPAmulet: Chant of Fire

    Temporarily increases party member's magic resistance. Effect 2.

  • Chant of Life Lv 527,000 SP97 MPAmulet: Chant of Life

    Enhances party members' HP regeneration significantly. Effect 5.

  • Chant of Shielding Lv 327,000 SP111 MPAmulet: Chant of Shielding

    Temporarily increases party member's defense. Effect 3.

  • Dreaming Spirit Lv 727,000 SP28 MPAmulet: Dreaming Spirit

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast Spell Casting Lv 227,000 SP

    Spell casting speed increases.

  • Fear Lv 627,000 SP28 MPAmulet: Fear

    Instills fear into an enemy causing it to flee.

  • Freezing Flame Lv 127,000 SP42 MPAmulet: Freezing Flame

    Freezing flames that continuously drain enemy's HP. Effect 5.

  • Hammer Crush Lv 19,000 SP37 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 406.

  • Hammer Crush Lv 29,000 SP38 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 432.

  • Hammer Crush Lv 39,000 SP39 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 458.

  • Heavy Armor Mastery Lv 119,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 129,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 139,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 139,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 149,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 159,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 527,000 SP28 MPAmulet: Madness

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 139,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 149,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 159,000 SP

    Increases P. Def. when wearing a robe.

  • Soul Cry Lv 527,000 SP

    Increases one's own P. Atk. MP gets consumed continuously.

  • Steal Essence Lv 127,000 SP74 MPAmulet: Steal Essence

    Absorbs target's HP. Power 52.

  • Venom Lv 427,000 SP28 MPAmulet: Venom

    Instantaneous poison attack. Effect 5.

  • Weapon Mastery Lv 109,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 119,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 129,000 SP

    Increases P. Atk. and M. Atk.

Lvl 44

  • Anti Magic Lv 1612,000 SP

    Increases M. Def.

  • Anti Magic Lv 1712,000 SP

    Increases M. Def.

  • Anti Magic Lv 1812,000 SP

    Increases M. Def.

  • Aura Sink Lv 337,000 SP47 MPAmulet: Aura Sink

    Slowly drains enemy's MP. Power 29. Effect 5.

  • Boost HP Lv 237,000 SP

    Increases maximum HP.

  • Chant of Battle Lv 337,000 SP123 MPAmulet: Chant of Battle

    Temporarily increases party member's attack power. Effect 3.

  • Chant of Life Lv 637,000 SP107 MP

    Enhances party members' HP regeneration significantly. Effect 6.

  • Chant of Rage Lv 137,000 SP123 MPAmulet: Chant of Rage

    Temporarily increases your party member's critical damage amount. Effect 1.

  • Chant of Vampire Lv 137,000 SP123 MPAmulet: Chant of Vampire

    For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1.

  • Dreaming Spirit Lv 837,000 SP31 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast HP Recovery Lv 237,000 SP

    Increases HP regeneration.

  • Fast Mana Recovery Lv 337,000 SP

    Increases MP regeneration.

  • Fear Lv 737,000 SP31 MP

    Instills fear into an enemy causing it to flee.

  • Flame Chant Lv 237,000 SP123 MPAmulet: Flame Chant

    Temporarily increases party member's magic speed. Effect 2.

  • Hammer Crush Lv 412,000 SP39 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 486.

  • Hammer Crush Lv 512,000 SP40 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 515.

  • Hammer Crush Lv 612,000 SP42 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 546.

  • Heavy Armor Mastery Lv 1412,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1512,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1612,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 1612,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 1712,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 1812,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 637,000 SP31 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 1612,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 1712,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 1812,000 SP

    Increases P. Def. when wearing a robe.

  • Steal Essence Lv 237,000 SP79 MP

    Absorbs target's HP. Power 58.

  • Weapon Mastery Lv 1312,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 1412,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 1512,000 SP

    Increases P. Atk. and M. Atk.

Lvl 48

  • Anti Magic Lv 1921,000 SP

    Increases M. Def.

  • Anti Magic Lv 2021,000 SP

    Increases M. Def.

  • Anti Magic Lv 2121,000 SP

    Increases M. Def.

  • Boost HP Lv 363,000 SP

    Increases maximum HP.

  • Boost Mana Lv 463,000 SP

    Increases maximum MP.

  • Chant of Eagle Lv 163,000 SP137 MPAmulet: Chant of Eagle

    Temporarily increases one's party members' Accuracy. Effect 1.

  • Chant of Evasion Lv 263,000 SP137 MP

    Temporarily increases party members' Evasion. Effect 2.

  • Chant of Fury Lv 163,000 SP137 MPAmulet: Chant of Fury

    Temporarily increases party members' Atk. Spd. Effect 1.

  • Chant of Life Lv 763,000 SP121 MP

    Enhances party members' HP regeneration significantly. Effect 7.

  • Chant of Predator Lv 163,000 SP137 MPAmulet: Chant of Predator

    Temporarily increases one's party members' critical attack rate. Effect 1.

  • Dreaming Spirit Lv 963,000 SP35 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fear Lv 863,000 SP35 MP

    Instills fear into an enemy causing it to flee.

  • Hammer Crush Lv 721,000 SP43 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 577.

  • Hammer Crush Lv 821,000 SP44 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 610.

  • Hammer Crush Lv 921,000 SP45 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 644.

  • Heavy Armor Mastery Lv 1721,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1821,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 1921,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 1921,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 2021,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 2121,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 763,000 SP35 MP

    Confuses the enemy into attacking random targets.

  • Quick Recovery Lv 363,000 SP

    Time between magic reuse shortens.

  • Robe Mastery Lv 1921,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 2021,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 2121,000 SP

    Increases P. Def. when wearing a robe.

  • Soul Cry Lv 663,000 SP

    Increases one's own P. Atk. MP gets consumed continuously.

  • Steal Essence Lv 363,000 SP89 MP

    Absorbs target's HP. Power 65.

  • Weapon Mastery Lv 1621,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 1721,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 1821,000 SP

    Increases P. Atk. and M. Atk.

Lvl 52

  • Anti Magic Lv 2232,000 SP

    Increases M. Def.

  • Anti Magic Lv 2332,000 SP

    Increases M. Def.

  • Anti Magic Lv 2432,000 SP

    Increases M. Def.

  • Aura Sink Lv 495,000 SP55 MP

    Slowly drains enemy's MP. Power 36. Effect 6.

  • Boost HP Lv 495,000 SP

    Increases maximum HP.

  • Chant of Fire Lv 395,000 SP150 MP

    Temporarily increases party member's magic resistance. Effect 3.

  • Chant of Life Lv 895,000 SP131 MP

    Enhances party members' HP regeneration significantly. Effect 8.

  • Chant of Rage Lv 295,000 SP150 MP

    Temporarily increases your party member's critical damage amount. Effect 2.

  • Divine Inspiration Lv 1-1 SP

    Increases the number of buffs you can receive.

  • Dreaming Spirit Lv 1095,000 SP38 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast HP Recovery Lv 395,000 SP

    Increases HP regeneration.

  • Fast Mana Recovery Lv 495,000 SP

    Increases MP regeneration.

  • Fear Lv 995,000 SP38 MP

    Instills fear into an enemy causing it to flee.

  • Freezing Flame Lv 295,000 SP56 MP

    Freezing flames that continuously drain enemy's HP. Effect 6.

  • Hammer Crush Lv 1032,000 SP46 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 680.

  • Hammer Crush Lv 1132,000 SP48 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 717.

  • Hammer Crush Lv 1232,000 SP49 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 754.

  • Heavy Armor Mastery Lv 2032,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2132,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2232,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 2232,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 2332,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 2432,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 895,000 SP38 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 2232,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 2332,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 2432,000 SP

    Increases P. Def. when wearing a robe.

  • Steal Essence Lv 495,000 SP97 MP

    Absorbs target's HP. Power 72.

  • Venom Lv 595,000 SP38 MP

    Instantaneous poison attack. Effect 6.

  • Weapon Mastery Lv 1932,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 2032,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 2132,000 SP

    Increases P. Atk. and M. Atk.

Lvl 56

  • Anti Magic Lv 2535,000 SP

    Increases M. Def.

  • Anti Magic Lv 2635,000 SP

    Increases M. Def.

  • Anti Magic Lv 2735,000 SP

    Increases M. Def.

  • Boost HP Lv 5105,000 SP

    Increases maximum HP.

  • Boost Mana Lv 5105,000 SP

    Increases maximum MP.

  • Chant of Evasion Lv 3105,000 SP163 MP

    Temporarily increases party members' Evasion. Effect 3.

  • Chant of Fury Lv 2105,000 SP163 MP

    Temporarily increases party members' Atk. Spd. Effect 2.

  • Chant of Life Lv 9105,000 SP144 MP

    Enhances party members' HP regeneration significantly. Effect 9.

  • Chant of Rage Lv 3105,000 SP163 MP

    Temporarily increases your party member's critical damage amount. Effect 3.

  • Dreaming Spirit Lv 11105,000 SP41 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast Spell Casting Lv 3105,000 SP

    Spell casting speed increases.

  • Fear Lv 10105,000 SP41 MP

    Instills fear into an enemy causing it to flee.

  • Flame Chant Lv 3105,000 SP163 MP

    Temporarily increases party member's magic speed. Effect 3.

  • Hammer Crush Lv 1335,000 SP50 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 794.

  • Hammer Crush Lv 1435,000 SP51 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 834.

  • Hammer Crush Lv 1535,000 SP52 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 876.

  • Heavy Armor Mastery Lv 2335,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2435,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2535,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 2535,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 2635,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 2735,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 9105,000 SP41 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 2535,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 2635,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 2735,000 SP

    Increases P. Def. when wearing a robe.

  • Soul Cry Lv 7105,000 SP

    Increases one's own P. Atk. MP gets consumed continuously.

  • Steal Essence Lv 5105,000 SP106 MP

    Absorbs target's HP. Power 78.

  • Weapon Mastery Lv 2235,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 2335,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 2435,000 SP

    Increases P. Atk. and M. Atk.

Lvl 58

  • Anti Magic Lv 2869,000 SP

    Increases M. Def.

  • Anti Magic Lv 2969,000 SP

    Increases M. Def.

  • Chant of Eagle Lv 2138,000 SP170 MP

    Temporarily increases one's party members' Accuracy. Effect 2.

  • Chant of Life Lv 10138,000 SP151 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 10.

  • Chant of Vampire Lv 2138,000 SP170 MP

    For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2.

  • Dreaming Spirit Lv 12138,000 SP43 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Earth Chant Lv 1138,000 SP213 MPAmulet: Earth Chant

    Temporarily increases your party's P. Def. Consumes 4 Spirit Ore. Effect 1.

  • Fast HP Recovery Lv 4138,000 SP

    Increases HP regeneration.

  • Fear Lv 11138,000 SP43 MP

    Instills fear into an enemy causing it to flee.

  • Hammer Crush Lv 1646,000 SP53 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 919.

  • Hammer Crush Lv 1746,000 SP54 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 963.

  • Hammer Crush Lv 1846,000 SP55 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1008.

  • Heavy Armor Mastery Lv 2669,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 2769,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 2869,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 2969,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 10138,000 SP43 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 2869,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 2969,000 SP

    Increases P. Def. when wearing a robe.

  • Steal Essence Lv 6138,000 SP110 MP

    Absorbs target's HP. Power 82.

  • War Chant Lv 1138,000 SP213 MPAmulet: War Chant

    Temporarily increases your party's P. Atk. Consumes 4 Spirit Ore. Effect 1.

  • Weapon Mastery Lv 2569,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 2669,000 SP

    Increases P. Atk. and M. Atk.

Lvl 60

  • Anti Magic Lv 30100,000 SP

    Increases M. Def.

  • Anti Magic Lv 31100,000 SP

    Increases M. Def.

  • Boost Mana Lv 6200,000 SP

    Increases maximum MP.

  • Chant of Life Lv 11200,000 SP156 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 11.

  • Chant of Predator Lv 2200,000 SP156 MP

    Temporarily increases one's party members' critical attack rate. Effect 2.

  • Dreaming Spirit Lv 13200,000 SP44 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast Mana Recovery Lv 5200,000 SP

    Increases MP regeneration.

  • Fear Lv 12200,000 SP44 MP

    Instills fear into an enemy causing it to flee.

  • Hammer Crush Lv 1967,000 SP57 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1054.

  • Hammer Crush Lv 2067,000 SP58 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1102.

  • Hammer Crush Lv 2167,000 SP59 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1150.

  • Heavy Armor Mastery Lv 28100,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 29100,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 30100,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 31100,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 11200,000 SP44 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 30100,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 31100,000 SP

    Increases P. Def. when wearing a robe.

  • Soul Cry Lv 8200,000 SP

    Increases one's own P. Atk. MP gets consumed continuously.

  • Steal Essence Lv 7200,000 SP115 MP

    Absorbs target's HP. Power 85.

  • Weapon Mastery Lv 27100,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 28100,000 SP

    Increases P. Atk. and M. Atk.

Lvl 61

  • Divine Inspiration Lv 2-1 SP

    Increases the number of buffs you can receive.

Lvl 62

  • Anti Magic Lv 32150,000 SP

    Increases M. Def.

  • Anti Magic Lv 33150,000 SP

    Increases M. Def.

  • Boost HP Lv 6310,000 SP

    Increases maximum HP.

  • Chant of Life Lv 12310,000 SP159 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 12.

  • Chant of Revenge Lv 1310,000 SP183 MPAmulet: Chant of Revenge

    Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1.

  • Dreaming Spirit Lv 14310,000 SP46 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fear Lv 13310,000 SP46 MP

    Instills fear into an enemy causing it to flee.

  • Hammer Crush Lv 22150,000 SP60 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1200.

  • Hammer Crush Lv 23150,000 SP62 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1250.

  • Heavy Armor Mastery Lv 30150,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 31150,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 32150,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 33150,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 12310,000 SP46 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 32150,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 33150,000 SP

    Increases P. Def. when wearing a robe.

  • Steal Essence Lv 8310,000 SP119 MP

    Absorbs target's HP. Power 89.

  • Weapon Mastery Lv 29150,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 30150,000 SP

    Increases P. Atk. and M. Atk.

Lvl 64

  • Anti Magic Lv 34160,000 SP

    Increases M. Def.

  • Anti Magic Lv 35160,000 SP

    Increases M. Def.

  • Aura Sink Lv 5320,000 SP71 MP

    Slowly drains enemy's MP. Power 46. Effect 7.

  • Chant of Eagle Lv 3320,000 SP189 MP

    Temporarily increases one's party members' Accuracy. Effect 3.

  • Chant of Life Lv 13320,000 SP165 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 13.

  • Dreaming Spirit Lv 15320,000 SP48 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast HP Recovery Lv 5320,000 SP

    Increases HP regeneration.

  • Fear Lv 14320,000 SP48 MP

    Instills fear into an enemy causing it to flee.

  • Freezing Flame Lv 3320,000 SP71 MP

    Freezing flames that continuously drain enemy's HP. Effect 7.

  • Hammer Crush Lv 24160,000 SP62 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1301.

  • Hammer Crush Lv 25160,000 SP63 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1353.

  • Heavy Armor Mastery Lv 32160,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 33160,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 34160,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 35160,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 13320,000 SP48 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 34160,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 35160,000 SP

    Increases P. Def. when wearing a robe.

  • Steal Essence Lv 9320,000 SP123 MP

    Absorbs target's HP. Power 92.

  • Weapon Mastery Lv 31160,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 32160,000 SP

    Increases P. Atk. and M. Atk.

Lvl 66

  • Anti Magic Lv 36220,000 SP

    Increases M. Def.

  • Anti Magic Lv 37220,000 SP

    Increases M. Def.

  • Boost Mana Lv 7440,000 SP

    Increases maximum MP.

  • Chant of Life Lv 14440,000 SP171 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 14.

  • Chant of Vampire Lv 3440,000 SP195 MP

    For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3.

  • Dreaming Spirit Lv 16440,000 SP49 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Earth Chant Lv 2440,000 SP244 MP

    Temporarily increases your party's P. Def. Consumes 8 Spirit Ore. Effect 2.

  • Fear Lv 15440,000 SP49 MP

    Instills fear into an enemy causing it to flee.

  • Hammer Crush Lv 26220,000 SP64 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1406.

  • Hammer Crush Lv 27220,000 SP66 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1460.

  • Heavy Armor Mastery Lv 34220,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 35220,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 36220,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 37220,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 14440,000 SP49 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 36220,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 37220,000 SP

    Increases P. Def. when wearing a robe.

  • Soul Cry Lv 9440,000 SP

    Increases one's own P. Atk. MP gets consumed continuously.

  • Steal Essence Lv 10440,000 SP127 MP

    Absorbs target's HP. Power 96.

  • War Chant Lv 2440,000 SP244 MP

    Temporarily increases your party's P. Atk. Consumes 8 Spirit Ore. Effect 2.

  • Weapon Mastery Lv 33220,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 34220,000 SP

    Increases P. Atk. and M. Atk.

Lvl 68

  • Anti Magic Lv 38280,000 SP

    Increases M. Def.

  • Anti Magic Lv 39280,000 SP

    Increases M. Def.

  • Chant of Life Lv 15550,000 SP177 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 15.

  • Chant of Predator Lv 3550,000 SP201 MP

    Temporarily increases one's party members' critical attack rate. Effect 3.

  • Chant of Revenge Lv 2550,000 SP201 MP

    Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2.

  • Dreaming Spirit Lv 17550,000 SP51 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fast Mana Recovery Lv 6550,000 SP

    Increases MP regeneration.

  • Fear Lv 16550,000 SP51 MP

    Instills fear into an enemy causing it to flee.

  • Hammer Crush Lv 28280,000 SP67 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1513.

  • Hammer Crush Lv 29280,000 SP68 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1568.

  • Heavy Armor Mastery Lv 36280,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 37280,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 38280,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 39280,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 15550,000 SP51 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 38280,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 39280,000 SP

    Increases P. Def. when wearing a robe.

  • Steal Essence Lv 11550,000 SP130 MP

    Absorbs target's HP. Power 99.

  • Weapon Mastery Lv 35280,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 36280,000 SP

    Increases P. Atk. and M. Atk.

Lvl 70

  • Anti Magic Lv 40360,000 SP

    Increases M. Def.

  • Anti Magic Lv 41360,000 SP

    Increases M. Def.

  • Aura Sink Lv 6720,000 SP78 MP

    Slowly drains enemy's MP. Power 51. Effect 8.

  • Boost HP Lv 7720,000 SP

    Increases maximum HP.

  • Chant of Life Lv 16720,000 SP182 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 16.

  • Dreaming Spirit Lv 18720,000 SP52 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fear Lv 17720,000 SP52 MP

    Instills fear into an enemy causing it to flee.

  • Hammer Crush Lv 30360,000 SP69 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1623.

  • Hammer Crush Lv 31360,000 SP70 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1678.

  • Heavy Armor Mastery Lv 38360,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 39360,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 40360,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 41360,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 16720,000 SP52 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 40360,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 41360,000 SP

    Increases P. Def. when wearing a robe.

  • Steal Essence Lv 12720,000 SP135 MP

    Absorbs target's HP. Power 102.

  • Weapon Mastery Lv 37360,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 38360,000 SP

    Increases P. Atk. and M. Atk.

Lvl 72

  • Anti Magic Lv 42540,000 SP

    Increases M. Def.

  • Anti Magic Lv 43540,000 SP

    Increases M. Def.

  • Boost Mana Lv 81,070,000 SP

    Increases maximum MP.

  • Chant of Life Lv 171,070,000 SP186 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 17.

  • Dreaming Spirit Lv 191,070,000 SP53 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Fear Lv 181,070,000 SP53 MP

    Instills fear into an enemy causing it to flee.

  • Freezing Flame Lv 41,070,000 SP80 MP

    Freezing flames that continuously drain enemy's HP. Effect 8.

  • Hammer Crush Lv 32540,000 SP71 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1733.

  • Hammer Crush Lv 33540,000 SP72 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1789.

  • Heavy Armor Mastery Lv 40540,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 41540,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 42540,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 43540,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 171,070,000 SP53 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 42540,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 43540,000 SP

    Increases P. Def. when wearing a robe.

  • Soul Cry Lv 101,070,000 SP

    Increases one's own P. Atk. MP gets consumed continuously.

  • Steal Essence Lv 131,070,000 SP138 MP

    Absorbs target's HP. Power 105.

  • Weapon Mastery Lv 39540,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 40540,000 SP

    Increases P. Atk. and M. Atk.

Lvl 74

  • Anti Magic Lv 44680,000 SP

    Increases M. Def.

  • Anti Magic Lv 45680,000 SP

    Increases M. Def.

  • Chant of Life Lv 181,350,000 SP191 MP

    Temporarily boosts alliance members' HP recovery power substantially. Effect 18.

  • Chant of Revenge Lv 31,350,000 SP217 MP

    Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3.

  • Chant of Vampire Lv 41,350,000 SP217 MP

    For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 4.

  • Dreaming Spirit Lv 201,350,000 SP55 MP

    Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.

  • Earth Chant Lv 31,350,000 SP272 MP

    Temporarily increases your party's P. Def. Consumes 12 Spirit Ore. Effect 3.

  • Fast HP Recovery Lv 61,350,000 SP

    Increases HP regeneration.

  • Fast Mana Recovery Lv 71,350,000 SP

    Increases MP regeneration.

  • Fear Lv 191,350,000 SP55 MP

    Instills fear into an enemy causing it to flee.

  • Hammer Crush Lv 34680,000 SP73 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1844.

  • Hammer Crush Lv 35680,000 SP74 MP

    Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 1900.

  • Heavy Armor Mastery Lv 42680,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Heavy Armor Mastery Lv 43680,000 SP

    Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.

  • Light Armor Mastery Lv 44680,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Light Armor Mastery Lv 45680,000 SP

    Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.

  • Madness Lv 181,350,000 SP55 MP

    Confuses the enemy into attacking random targets.

  • Robe Mastery Lv 44680,000 SP

    Increases P. Def. when wearing a robe.

  • Robe Mastery Lv 45680,000 SP

    Increases P. Def. when wearing a robe.

  • Steal Essence Lv 141,350,000 SP141 MP

    Absorbs target's HP. Power 108.

  • War Chant Lv 31,350,000 SP272 MP

    Temporarily increases your party's P. Atk. Consumes 12 Spirit Ore. Effect 3.

  • Weapon Mastery Lv 41680,000 SP

    Increases P. Atk. and M. Atk.

  • Weapon Mastery Lv 42680,000 SP

    Increases P. Atk. and M. Atk.

Available Hennas

96 symbols available for this class.

STR · CON · DEX · MEN · WIT

Symbol Maker engravings — stat-altering dyes consumed at the engraver, not cosmetic tattoos.

View available hennas →