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class · #31 · Base class

Dark Fighter

Dark Elf · Fighter

Progression

Promotes into

Skills (56)

Lvl 1

  • Common Craft Lv 10 SP

    Can read common recipe books.

  • Create Common Item Lv 10 SP

    Creates level 1 common items.

  • Lucky Lv 10 SP

    Prevents the Death Penalty while you are Level 9 or lower.

Lvl 5

  • Armor Mastery Lv 1160 SP

    Defense increase.

  • Defense Aura Lv 1160 SP4 MPSpellbook: Defense Aura

    Temporarily increases P. Def. Effect 1.

  • Mortal Blow Lv 150 SP9 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 73.

  • Mortal Blow Lv 250 SP9 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 80.

  • Mortal Blow Lv 350 SP10 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 88.

  • Power Shot Lv 150 SP19 MP

    A deadly damage-dealing volley from a bow. Power 65. Over-hit possible.

  • Power Shot Lv 250 SP20 MP

    A deadly damage-dealing volley from a bow. Power 71. Over-hit possible.

  • Power Shot Lv 350 SP21 MP

    A deadly damage-dealing volley from a bow. Power 78. Over-hit possible.

  • Power Strike Lv 150 SP10 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 25.

  • Power Strike Lv 250 SP10 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 27.

  • Power Strike Lv 350 SP11 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 30.

  • Weapon Mastery Lv 1160 SP

    Attack power increase.

Lvl 10

  • Armor Mastery Lv 2460 SP

    Defense increase.

  • Armor Mastery Lv 3460 SP

    Defense increase.

  • Attack Aura Lv 1910 SP5 MPSpellbook: Attack Aura

    Temporarily increases P. Atk. Effect 1.

  • Mortal Blow Lv 4310 SP11 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 115.

  • Mortal Blow Lv 5310 SP12 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 126.

  • Mortal Blow Lv 6310 SP13 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 137.

  • Power Shot Lv 4310 SP25 MP

    A deadly damage-dealing volley from a bow. Power 102. Over-hit possible.

  • Power Shot Lv 5310 SP26 MP

    A deadly damage-dealing volley from a bow. Power 112. Over-hit possible.

  • Power Shot Lv 6310 SP27 MP

    A deadly damage-dealing volley from a bow. Power 122. Over-hit possible.

  • Power Strike Lv 4310 SP13 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 39.

  • Power Strike Lv 5310 SP13 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 42.

  • Power Strike Lv 6310 SP14 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 46.

  • Weapon Mastery Lv 2910 SP

    Attack power increase.

Lvl 15

  • Armor Mastery Lv 41,400 SP

    Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.

  • Armor Mastery Lv 51,400 SP

    Increases defense when wearing heavy equipment. Increases defense and evasion when wearing light equipment.

  • Drain Health Lv 11,400 SP9 MPSpellbook: Drain Health

    Transfers HP from a target to yourself. Power 20.

  • Drain Health Lv 21,400 SP10 MP

    Transfers HP from a target to yourself. Power 22.

  • Mortal Blow Lv 7950 SP16 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 178.

  • Mortal Blow Lv 8950 SP16 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 193.

  • Mortal Blow Lv 9950 SP17 MP

    A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 210.

  • Power Shot Lv 7950 SP34 MP

    A deadly damage-dealing volley from a bow. Power 158. Over-hit possible.

  • Power Shot Lv 8950 SP36 MP

    A deadly damage-dealing volley from a bow. Power 172. Over-hit possible.

  • Power Shot Lv 9950 SP37 MP

    A deadly damage-dealing volley from a bow. Power 187. Over-hit possible.

  • Power Strike Lv 7950 SP17 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 60.

  • Power Strike Lv 8950 SP18 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 65.

  • Power Strike Lv 9950 SP19 MP

    Gathers power for a fierce strike. Used when equipped with a sword or blunt weapon. Over-hit is possible. Power 70.

  • Shadow Sense Lv 12,900 SP

    Increases Accuracy at night.

  • Weapon Mastery Lv 32,900 SP

    Attack power increase.

Lvl 20

  • Create Common Item Lv 20 SP

    Creates level 2 common items.

  • Expertise S Lv 10 SP

    You become familiar with D-grade equipment.

Lvl 28

  • Create Common Item Lv 30 SP

    Creates level 3 common items.

Lvl 36

  • Create Common Item Lv 40 SP

    Creates level 4 common items.

Lvl 40

  • Expertise S Lv 20 SP

    You become familiar with C-Grade equipment.

Lvl 43

  • Create Common Item Lv 50 SP

    Creates level 5 common items.

Lvl 49

  • Create Common Item Lv 60 SP

    Creates level 6 common items.

Lvl 52

  • Expertise S Lv 30 SP

    You become familiar with B-Grade equipment.

Lvl 55

  • Create Common Item Lv 70 SP

    Creates level 7 common items.

Lvl 61

  • Expertise S Lv 40 SP

    You become familiar with A-Grade equipment.

Lvl 62

  • Create Common Item Lv 80 SP

    Creates level 8 common items.

Lvl 70

  • Create Common Item Lv 90 SP

    Creates level 9 common items.

Lvl 76

  • Expertise S Lv 50 SP

    You become familiar with S-Grade equipment.